My Local Testing Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 39d ago · 153.66.129.147:28015
Abstract
We describe the public Rust server My Local Testing Server, reached at 153.66.129.147:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,766 of all servers. It last wiped 39d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 19 Sep, 02:2739d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 153.66.129.147:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 02:27 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 169/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 152/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 134/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 47/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of My Local Testing Server?
There is no region published for My Local Testing Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 153.66.129.147:28015.
A.2What is the reliability of My Local Testing Server, and is it online?
At the present moment, My Local Testing Server is offline; it was last seen 39 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 18 September 2026 by Rust Statistics.
A.3What is the Rust version for My Local Testing Server?
The version of Rust on My Local Testing Server is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on My Local Testing Server?
There are not yet enough recorded wipes for My Local Testing Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 39 days 11 hours ago.
A.5What happens on My Local Testing Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does My Local Testing Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, My Local Testing Server holds #11,766, in the top – of all ranked servers.
A.7How would you characterise the player activity on My Local Testing Server?
The last recorded sighting of My Local Testing Server was 39 days 8 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on My Local Testing Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which My Local Testing Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can My Local Testing Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that My Local Testing Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does My Local Testing Server operate?
The name of My Local Testing Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.11On which map does My Local Testing Server take place?
The game generates the map on My Local Testing Server; that format is procedural.
How to join
A.12What is the process for joining My Local Testing Server?
Press F1 inside Rust to open the console and enter client.connect 153.66.129.147:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.