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Combat Arena - Staging

Rust Statistics

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Offline · checked 8d ago · 153.66.173.97:28115

Abstract

We describe the public Rust server Combat Arena - Staging, reached at 153.66.173.97:28115 and hosted in NA (us). It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%, and #1550 in NA. It last wiped 8d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%; #1550 in NA
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, the top 83% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address153.66.173.97:28115
RegionNA · us
Max players20
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 20:07 UTC
Hostname–
First seen20 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust population table [3], rust gunplay practice servers [4], rust battlefield server figures [5] and upcoming Rust wipes [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 24 on average17/200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average30/50
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average54/400
RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average0/250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average9/100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 722 on average315/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Combat Arena - Staging have?

The NA tag puts Combat Arena - Staging in North America, and us is its region code. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 153.66.173.97:28115.

A.2How reliable is Combat Arena - Staging, and is it currently online?

Combat Arena - Staging is currently offline, with the last sighting 8 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 20 October 2026.

A.3What version of Rust is run on Combat Arena - Staging?

Combat Arena - Staging is running Rust network protocol 2635 and build 168651 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Combat Arena - Staging follow for wipes?

There are not yet enough recorded wipes for Combat Arena - Staging to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 8 days 7 hours ago.

Population

A.5What position does Combat Arena - Staging occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Combat Arena - Staging #15,400, in the top 69% of ranked servers and #1,550 in North America.

A.6How would you characterise the player activity on Combat Arena - Staging?

Combat Arena - Staging is not online now; 8 days 6 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Combat Arena - Staging be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168651 (Build): Build 168651 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus (Region code): The code us identifies the server's region; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^i (Battlefield): High rates and kits make for fast PvP; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it is filed under North America: these are the tags Combat Arena - Staging publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Combat Arena - Staging be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Combat Arena - Staging: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Under what rules and settings does Combat Arena - Staging operate?

Its name carries no gather rate for Combat Arena - Staging. At 8 players, the group limit equals the game's default. Listed as minigames & battle royale, the game mode is parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

Connection

A.10What steps are required to join Combat Arena - Staging?

Press F1 inside Rust to open the console and enter client.connect 153.66.173.97:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,NA,gmrust,cs168651,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168651Build. Build 168651 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rusRegion code. The code us identifies the server's region.
Gameplay
^eMinigames. This server runs minigames such as arenas, Bedwars and parkour.
^dCombat training. Practise aim and PvP, with the loot given to you.
^iBattlefield. High rates and kits make for fast PvP.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Rust battlefield server figures. ruststatistics.org/top-rust-battlefield-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.