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Build-Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 154.36.158.197:28015

Abstract

We describe the public Rust server Build-Server, reached at 154.36.158.197:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 2d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,411top 69%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address154.36.158.197:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 07:10 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build servers listed live [2], player-run rust server list [3], pve server list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
VajasKifligroups of 8+ · monthly · 1 on average0/30
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average6/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average0/30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2/200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Build-Server?

There is no region published for Build-Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 154.36.158.197:28015 is its address.

A.2How reliable is Build-Server, and is it currently online?

Build-Server is currently offline, with the last sighting 2 days 1 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. The first record of it by Rust Statistics dates to 26 October 2026.

A.3What version of Rust is run on Build-Server?

Build-Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Build-Server follow for wipes?

The record of Build-Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 18 hours have passed since the current world was generated.

Population

A.5What position does Build-Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Build-Server holds #15,411, in the top 69% of all ranked servers.

A.6How would you characterise the player activity on Build-Server?

The last recorded sighting of Build-Server was 2 days 1 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.7What is the meaning of the tags on Build-Server?

Tags from Build-Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat; the world supplies the danger. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Build-Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Build-Server fits are: Build and creative servers in Rust, Rust community servers, measured and Rust PvE servers: live list. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9What are the settings and rules that govern Build-Server?

The name of Build-Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does Build-Server take place?

On Build-Server the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to Build-Server?

Press F1 inside Rust to open the console and enter client.connect 154.36.158.197:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.