Build-Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 154.36.158.197:28015
Abstract
We describe the public Rust server Build-Server, reached at 154.36.158.197:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 2d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 154.36.158.197:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 07:10 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build servers listed live [2], player-run rust server list [3], pve server list [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| VajasKifligroups of 8+ · monthly · 1 on average | 0/30 |
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average | 6/200 |
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 1/50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average | 0/30 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 2/200 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 2/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Build-Server?
There is no region published for Build-Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 154.36.158.197:28015 is its address.
A.2How reliable is Build-Server, and is it currently online?
Build-Server is currently offline, with the last sighting 2 days 1 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. The first record of it by Rust Statistics dates to 26 October 2026.
A.3What version of Rust is run on Build-Server?
Build-Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Build-Server follow for wipes?
The record of Build-Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 18 hours have passed since the current world was generated.
Population
A.5What position does Build-Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Build-Server holds #15,411, in the top 69% of all ranked servers.
A.6How would you characterise the player activity on Build-Server?
The last recorded sighting of Build-Server was 2 days 1 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7What is the meaning of the tags on Build-Server?
Tags from Build-Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat; the world supplies the danger. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Build-Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Build-Server fits are: Build and creative servers in Rust, Rust community servers, measured and Rust PvE servers: live list. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.9What are the settings and rules that govern Build-Server?
The name of Build-Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.10On which map does Build-Server take place?
On Build-Server the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Build-Server?
Press F1 inside Rust to open the console and enter client.connect 154.36.158.197:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.