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IKS[211 Devblog]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 154.86.119.158:27015

Abstract

We describe the public Rust server IKS[211 Devblog], reached at 154.86.119.158:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,834 of all servers, the top 59%. It last wiped 16d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,834top 59%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: IKS_CustomMap_v5.
Table 3: The server's published settings.
Address154.86.119.158:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen15 Oct 2026
MapIKS_CustomMap_v5
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average120/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average199/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average80/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average223/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is IKS[211 Devblog] based?

There is no region published for IKS[211 Devblog]. Rust Statistics does not look up the machine's location; it shows where the server says it is. 154.86.119.158:27015 is its address.

A.2What is the online status and reliability of IKS[211 Devblog]?

Right now, IKS[211 Devblog] is offline, and the last time it was seen was 14 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 October 2026.

A.3What is the Rust version for IKS[211 Devblog]?

IKS[211 Devblog] is running Rust network protocol 2164 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on IKS[211 Devblog]?

There are not yet enough recorded wipes for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 16 days 21 hours ago.

Population

A.5What is the rank of IKS[211 Devblog] among Rust servers?

The seven-day player-hours ranking puts IKS[211 Devblog] at #12,834, within the top 59% of ranked servers.

A.6What is the population level of IKS[211 Devblog]?

The last recorded sighting of IKS[211 Devblog] was 14 days ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on IKS[211 Devblog]?

Tags from IKS[211 Devblog], read by the game's server browser, are mp10 (Max players): The slot count is 10; v2164 (Protocol): Joining requires the same game version: protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; hb68d7370 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can IKS[211 Devblog] be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that IKS[211 Devblog] fits. You will find it on the server list filtered by: Type: Modded.

Settings and map

A.9What are the settings and rules that govern IKS[211 Devblog]?

Its name carries no gather rate for IKS[211 Devblog]. The group limit is not published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. VAC is not in use; Valve's anti-cheat is off.

How to join

A.10What steps are required to join IKS[211 Devblog]?

Enter client.connect 154.86.119.158:27015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,v2164,hb68d7370,stok,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp10Max players. The slot count is 10.
v2164Protocol. Joining requires the same game version: protocol 2164.
Mods and access
oxideOxide. The plugin framework in use is Oxide (uMod).
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
hb68d7370Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.