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Test Server (Stevious Mondays)

Rust Statistics

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Offline · checked 1d ago · 155.103.85.145:28010

Abstract

We describe the public Rust server Test Server (Stevious Mondays), reached at 155.103.85.145:28010. It is offline at the last check, against a seven-day mean of 0 and a peak of 31. It ranks #12,570 of all servers, the top 57%. It last wiped 2d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#12,570top 57%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0012:0014:0016:0018:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304010:0012:0014:0016:0018:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.2 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 4
Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 14:282d ago 3 – running 0
Sun 18 Oct, 14:289d ago 2 halved by day 6 7 d 0
Sun 11 Oct, 04:1117d ago 1 halved by day 2 7.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Test Server (Stevious Mondays)
Figure 5: The map: Custom Map, size 3950, seed 268830268.
Table 4: The server's published settings.
Address155.103.85.145:28010
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 14:28 UTC
Hostname–
First seen11 Oct 2026
MapCustom Map
Size3950
Seed268830268

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average150/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average181/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average91/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Test Server (Stevious Mondays) smooth?

The server fps averaged 30 over the last 48 hours, never dropping below 30. Buildings, deployables and all other world objects counted together reached a maximum of 82,014 entities. Its highest memory usage was 2,202 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Test Server (Stevious Mondays) based?

No region is published by Test Server (Stevious Mondays). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 155.103.85.145:28010.

A.3How reliable is Test Server (Stevious Mondays), and is it currently online?

Test Server (Stevious Mondays) is currently offline, with the last sighting 36 hours ago. It last restarted around 29 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 19%, with 32 of 168 hours online. It was first observed on 11 October 2026 by Rust Statistics.

A.4What is the Rust version for Test Server (Stevious Mondays)?

Test Server (Stevious Mondays) is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Test Server (Stevious Mondays)?

No next wipe can be predicted for Test Server (Stevious Mondays) since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 18 hours have passed since the current world was generated.

A.6What characterises wipe day on Test Server (Stevious Mondays)?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 22 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 4.

Population

A.7What position does Test Server (Stevious Mondays) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Test Server (Stevious Mondays) holds #12,570, in the top 57% of all ranked servers.

A.8What is the population level of Test Server (Stevious Mondays)?

Test Server (Stevious Mondays) is not online now; 36 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 3. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on Test Server (Stevious Mondays) be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon: these are the tags Test Server (Stevious Mondays) publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Test Server (Stevious Mondays) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test Server (Stevious Mondays) fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Under what rules and settings does Test Server (Stevious Mondays) operate?

The name of Test Server (Stevious Mondays) states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Test Server (Stevious Mondays)?

Generated by the game from seed 268830268, the procedural map on Test Server (Stevious Mondays) measures 3,950. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

How to join

A.13How do you connect to Test Server (Stevious Mondays)?

Enter client.connect 155.103.85.145:28010 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://stevious.io.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.