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Test Server (Upsurge Main)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40m ago · 155.103.85.145:28070

Abstract

We describe the public Rust server Test Server (Upsurge Main), reached at 155.103.85.145:28070. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,540 of all servers, the top 48%. It last wiped 1d ago; the next wipe is expected Thursday 29 October, 13:58 UTC, every Monday at 13:57 and every Thursday at 13:58 UTC.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,540top 48%
Last wipe1d agono schedule published
Next wipe31d 16hThu 29 Oct, 13:58 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0020:0002:0008:0014:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304014:0020:0002:0008:0014:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 29 October, 13:58 UTC, in 1d 16h. Every Monday at 13:57 and every Thursday at 13:58 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 13:581d 16hits own schedule
Mon 2 Nov, 13:575d 16hits own schedule
Thu 5 Nov, 19:008d 21hforce wipefw
Mon 9 Nov, 13:5712d 16hits own schedule
Thu 12 Nov, 13:5815d 16hits own schedule
Mon 16 Nov, 13:5719d 16hits own schedule
Thu 19 Nov, 13:5822d 16hits own schedule
Mon 23 Nov, 13:5726d 16hits own schedule
Thu 22 OctMon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 13:571d ago – – running 0
Thu 22 Oct, 13:585d ago 1 held half 4 d 0
Mon 19 Oct, 13:588d ago 0 – 3 d 0
Thu 15 Oct, 13:5812d ago 1 held half 4 d 0
Mon 12 Oct, 13:5815d ago 0 – 3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Test Server (Upsurge Main)
Figure 5: The map: Custom Map, size 3950, seed 253663126.
Table 5: The server's published settings.
Address155.103.85.145:28070
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 13:57 UTC
Hostname–
First seen11 Oct 2026
MapCustom Map
Size3950
Seed253663126

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average117/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average113/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Test Server (Upsurge Main) perform well?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. The highest number of entities it carried was 78,395, comprising buildings, deployables and all other objects. Memory use peaked at 2,257 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Test Server (Upsurge Main)?

No region is published by Test Server (Upsurge Main). Rust Statistics does not look up the machine's location; it shows where the server says it is. 155.103.85.145:28070 is its address.

A.3How reliable is Test Server (Upsurge Main), and is it currently online?

At the present moment, Test Server (Upsurge Main) is offline; it was last seen 40 minutes ago. It last restarted around 30 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 38%, with 64 of 168 hours online. Its first appearance in Rust Statistics's records is 11 October 2026.

A.4What is the Rust version for Test Server (Upsurge Main)?

Test Server (Upsurge Main) is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Test Server (Upsurge Main) follow for wipes?

Test Server (Upsurge Main) follows a wipe rhythm of every Monday at 13:57 and every Thursday at 13:58 UTC. On Thursday 29 October at 13:58 UTC the next wipe is expected. 31 hours have passed since the current world was generated.

A.6What happens on Test Server (Upsurge Main) when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 7 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.7How does Test Server (Upsurge Main) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test Server (Upsurge Main) at #10,540, within the top 48% of ranked servers.

A.8What is the population level of Test Server (Upsurge Main)?

The last recorded sighting of Test Server (Upsurge Main) was 40 minutes ago; it is offline now. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.

Tags and filters

A.9What do the tags associated with Test Server (Upsurge Main) signify?

Tags from Test Server (Upsurge Main), read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Test Server (Upsurge Main) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server (Upsurge Main): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on Test Server (Upsurge Main)?

No gather rate appears in the name of Test Server (Upsurge Main). No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does Test Server (Upsurge Main) take place?

Generated by the game from seed 253663126, the procedural map on Test Server (Upsurge Main) measures 3,950. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

How to join

A.13What steps are required to join Test Server (Upsurge Main)?

Press F1 inside Rust to open the console and enter client.connect 155.103.85.145:28070. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://stevious.io.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.