Test Server (Upsurge Main)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40m ago · 155.103.85.145:28070
Abstract
We describe the public Rust server Test Server (Upsurge Main), reached at 155.103.85.145:28070. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,540 of all servers, the top 48%. It last wiped 1d ago; the next wipe is expected Thursday 29 October, 13:58 UTC, every Monday at 13:57 and every Thursday at 13:58 UTC.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 29 October, 13:58 UTC, in 1d 16h. Every Monday at 13:57 and every Thursday at 13:58 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 13:58 | 1d 16h | its own schedule |
| Mon 2 Nov, 13:57 | 5d 16h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 21h | force wipefw |
| Mon 9 Nov, 13:57 | 12d 16h | its own schedule |
| Thu 12 Nov, 13:58 | 15d 16h | its own schedule |
| Mon 16 Nov, 13:57 | 19d 16h | its own schedule |
| Thu 19 Nov, 13:58 | 22d 16h | its own schedule |
| Mon 23 Nov, 13:57 | 26d 16h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 13:571d ago | – | – | running | 0 |
| Thu 22 Oct, 13:585d ago | 1 | held half | 4 d | 0 |
| Mon 19 Oct, 13:588d ago | 0 | – | 3 d | 0 |
| Thu 15 Oct, 13:5812d ago | 1 | held half | 4 d | 0 |
| Mon 12 Oct, 13:5815d ago | 0 | – | 3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 155.103.85.145:28070 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 13:57 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Custom Map |
| Size | 3950 |
| Seed | 253663126 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 117/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 119/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 29/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 113/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Test Server (Upsurge Main) perform well?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. The highest number of entities it carried was 78,395, comprising buildings, deployables and all other objects. Memory use peaked at 2,257 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Test Server (Upsurge Main)?
No region is published by Test Server (Upsurge Main). Rust Statistics does not look up the machine's location; it shows where the server says it is. 155.103.85.145:28070 is its address.
A.3How reliable is Test Server (Upsurge Main), and is it currently online?
At the present moment, Test Server (Upsurge Main) is offline; it was last seen 40 minutes ago. It last restarted around 30 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 38%, with 64 of 168 hours online. Its first appearance in Rust Statistics's records is 11 October 2026.
A.4What is the Rust version for Test Server (Upsurge Main)?
Test Server (Upsurge Main) is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Test Server (Upsurge Main) follow for wipes?
Test Server (Upsurge Main) follows a wipe rhythm of every Monday at 13:57 and every Thursday at 13:58 UTC. On Thursday 29 October at 13:58 UTC the next wipe is expected. 31 hours have passed since the current world was generated.
A.6What happens on Test Server (Upsurge Main) when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 7 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.7How does Test Server (Upsurge Main) compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Test Server (Upsurge Main) at #10,540, within the top 48% of ranked servers.
A.8What is the population level of Test Server (Upsurge Main)?
The last recorded sighting of Test Server (Upsurge Main) was 40 minutes ago; it is offline now. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.
Tags and filters
A.9What do the tags associated with Test Server (Upsurge Main) signify?
Tags from Test Server (Upsurge Main), read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Test Server (Upsurge Main) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test Server (Upsurge Main): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on Test Server (Upsurge Main)?
No gather rate appears in the name of Test Server (Upsurge Main). No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does Test Server (Upsurge Main) take place?
Generated by the game from seed 253663126, the procedural map on Test Server (Upsurge Main) measures 3,950. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
How to join
A.13What steps are required to join Test Server (Upsurge Main)?
Press F1 inside Rust to open the console and enter client.connect 155.103.85.145:28070. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://stevious.io.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.