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We Do Not Eat Our Allies

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 156.236.84.145:28040

Abstract

We describe the public Rust server We Do Not Eat Our Allies, reached at 156.236.84.145:28040 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,408 of all servers, the top 69%, and #1629 in NA. It last wiped 55d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,408top 69%; #1629 in NA
Last wipe55d agomonthly schedule
Next wipe37d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of We Do Not Eat Our Allies
Figure 4: The map: Procedural Map, size 3300, seed 270523416. Open on RustMaps.
Table 3: The server's published settings.
Address156.236.84.145:28040
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Sep 2026, 18:11 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3300
Seed270523416

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust servers listed live [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average8/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average5/15
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average0/50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of We Do Not Eat Our Allies?

In North America, according to its own listing, We Do Not Eat Our Allies appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 156.236.84.145:28040 is its address.

A.2What is the reliability of We Do Not Eat Our Allies, and is it online?

We Do Not Eat Our Allies is currently offline, with the last sighting 27 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on We Do Not Eat Our Allies?

The version of Rust on We Do Not Eat Our Allies is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does We Do Not Eat Our Allies follow for wipes?

The next wipe for We Do Not Eat Our Allies is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 55 days 1 hours ago. According to its tags, wipes happen once a month.

Player count

A.5How does We Do Not Eat Our Allies compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives We Do Not Eat Our Allies #16,408, in the top 69% of ranked servers and #1,629 in North America.

A.6At what level does We Do Not Eat Our Allies operate in terms of players?

At this moment We Do Not Eat Our Allies is offline, having last been seen 27 days 5 hours ago.

Tags, lists

A.7What is the meaning of the tags on We Do Not Eat Our Allies?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America, which We Do Not Eat Our Allies publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can We Do Not Eat Our Allies be found among the Rust Statistics lists and filters?

The Rust Statistics lists that We Do Not Eat Our Allies fits are: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9What are the settings and rules that govern We Do Not Eat Our Allies?

The name of We Do Not Eat Our Allies states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.10What is the map for We Do Not Eat Our Allies?

The game generates We Do Not Eat Our Allies's procedural map at size 3,300, from seed 270523416. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What is the process for joining We Do Not Eat Our Allies?

Enter client.connect 156.236.84.145:28040 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. This server runs game build 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.