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[US] Chronic Condition

Rust Statistics

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Offline · checked 28d ago · 156.236.84.44:28065

Abstract

We describe the public Rust server [US] Chronic Condition, reached at 156.236.84.44:28065 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,408 of all servers, the top 69%, and #1629 in NA. It last wiped 55d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,408top 69%; #1629 in NA
Last wipe55d agomonthly schedule
Next wipe36d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Chronic Condition
Figure 4: The map: Procedural Map, size 4250, seed 1564901445. Open on RustMaps.
Table 3: The server's published settings.
Address156.236.84.44:28065
RegionNA
Max players50
Group limit16 max
Wipe schedulemonthly
Last wipe4 Sep 2026, 09:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed1564901445

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust servers listed live [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average10/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average2/15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average1/50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does [US] Chronic Condition have?

The NA tag places [US] Chronic Condition in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 156.236.84.44:28065 is its address.

A.2What is the online status and reliability of [US] Chronic Condition?

[US] Chronic Condition is currently offline, with the last sighting 28 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for [US] Chronic Condition?

Rust network protocol 2633 and build 165217 is the version that [US] Chronic Condition runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on [US] Chronic Condition?

An estimate derived from the force wipe gives the next wipe for [US] Chronic Condition. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 55 days 19 hours ago. The tags show that the server wipes monthly.

Player count

A.5What position does [US] Chronic Condition occupy in the ranking of Rust servers?

On player hours over seven days [US] Chronic Condition is #16,408, within the top 69% of all ranked servers; within North America it is #1,629.

A.6What is the population level of [US] Chronic Condition?

[US] Chronic Condition is not online now; 28 days 14 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with [US] Chronic Condition signify?

gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser: these are the tags [US] Chronic Condition publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can [US] Chronic Condition be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Chronic Condition fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on [US] Chronic Condition?

No gather rate appears in the name of [US] Chronic Condition. 16 players is the cap on a group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.10On which map does [US] Chronic Condition take place?

Size 4,250 and seed 1564901445 define the procedural, game-generated map on [US] Chronic Condition. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What steps are required to join [US] Chronic Condition?

Press F1 inside Rust to open the console and enter client.connect 156.236.84.44:28065. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs165217,ts16,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. It offers 50 slots.
ts16Group limit. Teams are capped at 16.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.