RLSA Monthly Vanilla
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 156.38.153.242:10190
Abstract
We describe the public Rust server RLSA Monthly Vanilla, reached at 156.38.153.242:10190. At the last check it held 0 of 100 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,678 of all servers, the top 17%. It last wiped 14d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 156.38.153.242:10190 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 16:35 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 12345 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 15/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average | 31/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 38/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 150/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does RLSA Monthly Vanilla perform well?
The server fps averaged 75 over the last 48 hours, never dropping below 42. The highest number of entities it carried was 74,466, comprising buildings, deployables and all other objects. Memory use peaked at 2,610 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is RLSA Monthly Vanilla based?
There is no region published for RLSA Monthly Vanilla. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 156.38.153.242:10190 is its address.
A.3What is the reliability of RLSA Monthly Vanilla, and is it online?
At the present moment, RLSA Monthly Vanilla is online. The uptime it reports indicates a restart about 18 hours ago. Its uptime over the last full days (6 days) was 99%, with 143 of 144 hours online. Its first appearance in Rust Statistics's records is 23 October 2026.
A.4What is the Rust version for RLSA Monthly Vanilla?
RLSA Monthly Vanilla is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does RLSA Monthly Vanilla wipe?
The record of RLSA Monthly Vanilla's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 14 days 9 hours.
Population
A.6What position does RLSA Monthly Vanilla occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RLSA Monthly Vanilla at #3,678, within the top 17% of ranked servers.
A.7At what level does RLSA Monthly Vanilla operate in terms of players?
The current population of RLSA Monthly Vanilla is 0, drawn from 100 slots. The peak over seven days is 4, against an average of 1. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 2 players.
Tags and filters
A.8How should the tags on RLSA Monthly Vanilla be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which RLSA Monthly Vanilla publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can RLSA Monthly Vanilla be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RLSA Monthly Vanilla fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does RLSA Monthly Vanilla operate?
Its name carries no gather rate for RLSA Monthly Vanilla. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for RLSA Monthly Vanilla?
Generated by the game from seed 12345, the procedural map on RLSA Monthly Vanilla measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What is the process for joining RLSA Monthly Vanilla?
Enter client.connect 156.38.153.242:10190 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/C6cNVbKUTX.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.