Eternal Nexus
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 156.57.30.113:28015
Abstract
We describe the public Rust server Eternal Nexus, reached at 156.57.30.113:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,711 of all servers, the top 62%. It last wiped 22d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 16:2222d ago | 1 | – | running | 1 |
| Mon 5 Oct, 17:3223d ago | 2 | – | 1 d | 1 |
| Wed 23 Sep, 13:4335d ago | 1 | – | 12.2 d | 0 |
| Tue 22 Sep, 18:2936d ago | 1 | – | 0.8 d | 1 |
| Mon 21 Sep, 15:5237d ago | 1 | – | 1.1 d | 1 |
| Sun 20 Sep, 19:5738d ago | 1 | – | 0.8 d | 1 |
| Sun 20 Sep, 12:1338d ago | 1 | – | 0.3 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 156.57.30.113:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 16:22 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 152 on average | 38/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 14/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 2/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Eternal Nexus?
There is no region published for Eternal Nexus. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 156.57.30.113:28015 is its address.
A.2How reliable is Eternal Nexus, and is it currently online?
Right now, Eternal Nexus is offline, and the last time it was seen was 21 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 19 September 2026.
A.3What version of Rust is run on Eternal Nexus?
Eternal Nexus is running Rust network protocol 2634 and build 167058 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Eternal Nexus?
Prediction of the next wipe is impossible for Eternal Nexus, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 22 days 12 hours have passed since the current world was generated.
A.5How would you describe wipe day on Eternal Nexus?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of Eternal Nexus among Rust servers?
Ranked by player hours across seven days, Eternal Nexus holds #13,711, in the top 62% of all ranked servers.
A.7At what level does Eternal Nexus operate in terms of players?
At this moment Eternal Nexus is offline, having last been seen 21 days 4 hours ago.
Tags and filters
A.8What is the meaning of the tags on Eternal Nexus?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Eternal Nexus publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Eternal Nexus be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Eternal Nexus fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Eternal Nexus?
The name of Eternal Nexus states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Eternal Nexus?
A procedural map, generated by the game, is what Eternal Nexus runs.
How to join
A.12What is the process for joining Eternal Nexus?
Press F1 inside Rust to open the console and enter client.connect 156.57.30.113:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167058 | Build. This server runs game build 167058. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.