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Eddie Catflap's Soltorch Islands 4250 v012

Rust Statistics

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Online · checked 12m ago · 157.211.1.239:28145

Abstract

We describe the public Rust server Eddie Catflap's Soltorch Islands 4250 v012, reached at 157.211.1.239:28145 and hosted in OC. At the last check it held 0 of 80 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,000 of all servers, the top 23%, and #117 in OC. It last wiped 4d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/800% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,000top 23%; #117 in OC
Last wipe4d agobiweekly schedule
Next wipe38d 21hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 23% of all ranked servers, the top 56% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 21hforce wipefw
Thu 19 Nov, 22:0623d 0hits own schedule
Thu 3 Dec, 19:0036d 21hforce wipefw
Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 22:064d ago 2 – running 0
Wed 21 Oct, 04:556d ago 2 – 1.7 d 0
Tue 20 Oct, 07:487d ago 2 – 0.9 d 0
Fri 16 Oct, 07:5111d ago 2 – 4 d 0
Wed 7 Oct, 04:1220d ago 1 held half 9.2 d 1
Sun 27 Sep, 04:3230d ago 1 held half 10 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Eddie Catflap's Soltorch Islands 4250 v012
Figure 5: The map: Custom Map, size 4250, seed 1337.
Table 5: The server's published settings.
Address157.211.1.239:28145
RegionOC
Max players80
Group limit8, the default
Wipe schedulebiweekly
Last wipe22 Oct 2026, 22:06 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4250
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], modded Rust servers listed live [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 32 on average9/200
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average6/100
[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average2/126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average0/100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 2 on average0/50
Alone & AfraidOC · no group limit · biweekly · 2 on average2/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Eddie Catflap's Soltorch Islands 4250 v012 run?

Over the past 48 hours, it ran at an average of 74 server fps, with a low of 33. Its entity count reached a maximum of 104,471, including buildings, deployables and all other world objects. Its highest memory usage was 4,902 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Eddie Catflap's Soltorch Islands 4250 v012?

In Oceania, according to its own listing, Eddie Catflap's Soltorch Islands 4250 v012 appears with the OC tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.211.1.239:28145 is its address.

A.3What is the reliability of Eddie Catflap's Soltorch Islands 4250 v012, and is it online?

Eddie Catflap's Soltorch Islands 4250 v012 is online at this time. Based on the uptime it reports, the last restart occurred about 39 hours ago. The server was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Eddie Catflap's Soltorch Islands 4250 v012?

The version of Rust on Eddie Catflap's Soltorch Islands 4250 v012 is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Eddie Catflap's Soltorch Islands 4250 v012 wipe?

The record of Eddie Catflap's Soltorch Islands 4250 v012's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 4 days 23 hours. A fortnightly wipe schedule appears in its tags.

A.6How would you describe wipe day on Eddie Catflap's Soltorch Islands 4250 v012?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 12 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7How does Eddie Catflap's Soltorch Islands 4250 v012 compare with other Rust servers in the rankings?

On player hours over seven days Eddie Catflap's Soltorch Islands 4250 v012 is #5,000, within the top 23% of all ranked servers; within Oceania it is #117.

A.8How would you characterise the player activity on Eddie Catflap's Soltorch Islands 4250 v012?

At this moment 0 players are on Eddie Catflap's Soltorch Islands 4250 v012, which has 80 slots in total. The peak over seven days is 2, against an average of 0. Averaging 2 players, 10:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on Eddie Catflap's Soltorch Islands 4250 v012 be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp80 (Max players): The slot count is 80; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): In the server browser it is filed under Oceania: these are the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Eddie Catflap's Soltorch Islands 4250 v012 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Eddie Catflap's Soltorch Islands 4250 v012: Rust servers in Oceania and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern Eddie Catflap's Soltorch Islands 4250 v012?

The name of Eddie Catflap's Soltorch Islands 4250 v012 states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Eddie Catflap's Soltorch Islands 4250 v012?

Generated by the game from seed 1337, the procedural map on Eddie Catflap's Soltorch Islands 4250 v012 measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

Connection

A.13What is the process for joining Eddie Catflap's Soltorch Islands 4250 v012?

Press F1 inside Rust to open the console and enter client.connect 157.211.1.239:28145. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/twAFAAyspD.

Appendix BServer tags

What each of the server's tags means. Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp80Max players. The slot count is 80.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
OCOceania. In the server browser it is filed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

[AU/NZ] Eddie Catflap's Soltorch Islands, Tugboat Vendors, Outpost Barge by Sydney Rust, Credit to Soltorch Games for the heightmap used to make this map, click WEBSITE button below for server info.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.