Outback Modded 7x | AU/OCE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 157.211.49.86:28015
Abstract
We describe the public Rust server Outback Modded 7x | AU/OCE, reached at 157.211.49.86:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,414 of all servers, the top 69%. It last wiped 15d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 07:22 UTC, its weekly schedule tag.
Keywords7x gather weekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Monday 2 November, 07:22 UTC, in 5d 6h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10.4 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Mon 2 Nov, 07:22 | 5d 6h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 17h | force wipefw |
| Mon 9 Nov, 07:22 | 12d 6h | its own schedule |
| Mon 16 Nov, 07:22 | 19d 6h | its own schedule |
| Mon 23 Nov, 07:22 | 26d 6h | its own schedule |
| Mon 30 Nov, 07:22 | 33d 6h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 17h | force wipefw |
| Mon 7 Dec, 07:22 | 40d 6h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 07:2215d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28fw26d ago | 0 | – | 10.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.211.49.86:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 12 Oct 2026, 07:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded server list with rates [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average | 2/100 |
| [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average | 3/75 |
| [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 60 on average | 51/75 |
| HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average | 0/100 |
| 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average | 2/100 |
| Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average | 4/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Outback Modded 7x | AU/OCE perform well?
The server fps averaged 138 over the last 48 hours, never dropping below 77. Buildings, deployables and all other world objects counted together reached a maximum of 204,141 entities. The peak memory usage was 5,704 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of Outback Modded 7x | AU/OCE?
Without a region tag from Outback Modded 7x | AU/OCE, its name still points to Oceania. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.211.49.86:28015 is its address.
A.3What is the reliability of Outback Modded 7x | AU/OCE, and is it online?
Outback Modded 7x | AU/OCE is online at this time. Based on the uptime it reports, the last restart occurred about 2 days 19 hours ago. The server was up 97% of the time over the last 7 full days, 163 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Outback Modded 7x | AU/OCE?
Rust network protocol 2635 and build 168909 is the version that Outback Modded 7x | AU/OCE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does Outback Modded 7x | AU/OCE follow for wipes?
Because too few wipes of Outback Modded 7x | AU/OCE are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Monday 2 November at 07:22 UTC. The world currently in use was created 15 days 17 hours ago. According to its tags, the server wipes on a weekly schedule.
A.6How would you describe wipe day on Outback Modded 7x | AU/OCE?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 37 hours after the latest wipe.
Population
A.7What is the rank of Outback Modded 7x | AU/OCE among Rust servers?
Ranked by player hours across seven days, Outback Modded 7x | AU/OCE holds #15,414, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on Outback Modded 7x | AU/OCE?
At this moment 0 players are on Outback Modded 7x | AU/OCE, which has 50 slots in total. The seven-day average for this server is 0 players.
Tags and filters
A.9How should the tags on Outback Modded 7x | AU/OCE be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Outback Modded 7x | AU/OCE publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Outback Modded 7x | AU/OCE be found among the Rust Statistics lists and filters?
Rust servers in Oceania and Modded Rust servers are the Rust Statistics lists that Outback Modded 7x | AU/OCE fits. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and map
A.11What are the settings and rules that govern Outback Modded 7x | AU/OCE?
The rate for gathering on Outback Modded 7x | AU/OCE is 7x, according to its name. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Outback Modded 7x | AU/OCE?
Size 4,500 and seed 1337 define the procedural, game-generated map on Outback Modded 7x | AU/OCE. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join Outback Modded 7x | AU/OCE?
Press F1 inside Rust to open the console and enter client.connect 157.211.49.86:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.