A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 157.85.85.209:22475
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.85.209:22475. At the last check it held 0 of 1 places, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 19d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 15:4319d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:5025d ago | 1 | halved by day 2 | 6.1 d | 0 |
| Mon 28 Sep, 14:3129d ago | 1 | held half | 4 d | 0 |
| Sun 27 Sep, 18:3230d ago | 1 | – | 0.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.85.209:22475 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 15:54 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 309970230 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 69/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 71/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 33/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Shockbyte Rust Server smooth?
Over the past 48 hours, it ran at an average of 104 server fps, with a low of 82. The highest number of entities it carried was 83,580, comprising buildings, deployables and all other objects. Memory use peaked at 4,340 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is A Shockbyte Rust Server based?
No region is published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.85.209:22475 is its address.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is currently online. It last restarted around 39 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 27 September 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 19 days 13 hours ago.
A.6What happens on A Shockbyte Rust Server when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 2.
Player count
A.7What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,419, within the top 69% of ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
At this moment 0 players are on A Shockbyte Rust Server, which has 1 slots in total. The seven-day average for this server is 0 players.
Tags and filters
A.9What do the tags associated with A Shockbyte Rust Server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12On which map does A Shockbyte Rust Server take place?
The game generates A Shockbyte Rust Server's procedural map at size 3,750, from seed 309970230. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.85.209:22475. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.