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[TR] Osmanlı Survival

Rust Statistics

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Offline · checked 18d ago · 157.85.85.39:29142

Abstract

We describe the public Rust server [TR] Osmanlı Survival, reached at 157.85.85.39:29142. It is offline at the last check, against a seven-day mean of 01. It ranks #15,800 of all servers, the top 72%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,800top 72%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sat 3 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 10:4825d ago 1 – running 0
Fri 25 Sep, 18:5333d ago 1 halved by day 1 7.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [TR] Osmanlı Survival
Figure 5: The map: Procedural Map, size 4250, seed 1962257299. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.85.39:29142
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 10:48 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size4250
Seed1962257299

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average55/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does [TR] Osmanlı Survival have?

There is no region published for [TR] Osmanlı Survival. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.85.39:29142.

A.2What is the online status and reliability of [TR] Osmanlı Survival?

At the present moment, [TR] Osmanlı Survival is offline; it was last seen 18 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 25 September 2026.

A.3What is the Rust version for [TR] Osmanlı Survival?

Rust network protocol 2634 and build 166652 is the version that [TR] Osmanlı Survival runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does [TR] Osmanlı Survival wipe?

There are not yet enough recorded wipes for [TR] Osmanlı Survival to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 25 days 12 hours.

A.5What happens on [TR] Osmanlı Survival when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.

Player count

A.6How does [TR] Osmanlı Survival compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [TR] Osmanlı Survival holds #15,800, in the top 72% of all ranked servers.

A.7What is the population level of [TR] Osmanlı Survival?

The last recorded sighting of [TR] Osmanlı Survival was 18 days 19 hours ago; it is offline now.

Tags, lists

A.8How should the tags on [TR] Osmanlı Survival be interpreted?

Tags from [TR] Osmanlı Survival, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can [TR] Osmanlı Survival be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that [TR] Osmanlı Survival fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on [TR] Osmanlı Survival?

The name of [TR] Osmanlı Survival states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for [TR] Osmanlı Survival?

Size 4,250 and seed 1962257299 define the procedural, game-generated map on [TR] Osmanlı Survival. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining [TR] Osmanlı Survival?

Enter client.connect 157.85.85.39:29142 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp30Max players. The slot count is 30.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.