A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 157.85.85.89:28525
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.85.89:28525. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 18d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 10 Oct, 00:0618d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.85.89:28525 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 00:06 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 31145 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 72/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 77/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 34/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does A Shockbyte Rust Server run?
Over the past 48 hours, it ran at an average of 100 server fps, with a low of 82. Its entity count reached a maximum of 105,524, including buildings, deployables and all other world objects. The peak memory usage was 5,237 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.85.89:28525 is its address.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. The uptime it reports indicates a restart about 8 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 4 October 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does A Shockbyte Rust Server follow for wipes?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 18 days 5 hours.
A.6What characterises wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 13 hours after it began.
Population
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,419, within the top 69% of ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 40 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9What do the tags associated with A Shockbyte Rust Server signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which A Shockbyte Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does A Shockbyte Rust Server take place?
The game generates A Shockbyte Rust Server's procedural map at size 4,250, from seed 31145. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining A Shockbyte Rust Server?
Enter client.connect 157.85.85.89:28525 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.