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Boysclub

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 157.85.86.128:25082

Abstract

We describe the public Rust server Boysclub, reached at 157.85.86.128:25082. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123411:0018:0001:0008:0015:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020011:0018:0001:0008:0015:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 04:0425d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Boysclub
Figure 5: The map: Procedural Map, size 4500, seed 49999. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.86.128:25082
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 04:04 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed49999

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Boysclub run?

Its average server fps over the last 48 hours was 91, with a minimum of 71. Buildings, deployables and all other world objects counted together reached a maximum of 116,646 entities. Memory use peaked at 4,153 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Boysclub based?

A region is not published by Boysclub. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.86.128:25082.

A.3What is the online status and reliability of Boysclub?

Boysclub is online at this time. It last restarted around 3 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 36 were served, an availability of 21%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Boysclub?

The version of Rust on Boysclub is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Boysclub?

Too few wipes by Boysclub have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 25 days 21 hours.

A.6What characterises wipe day on Boysclub?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does Boysclub occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Boysclub at #15,349, within the top 69% of ranked servers.

A.8At what level does Boysclub operate in terms of players?

On Boysclub, 0 of the 40 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on Boysclub be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Boysclub publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Boysclub be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Boysclub: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Boysclub operate?

The name of Boysclub states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does Boysclub take place?

Generated by the game from seed 49999, the procedural map on Boysclub measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining Boysclub?

Press F1 inside Rust to open the console and enter client.connect 157.85.86.128:25082. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.