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full ketchup

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 157.85.86.50:20835

Abstract

We describe the public Rust server full ketchup, reached at 157.85.86.50:20835. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #7,310 of all servers, the top 33%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#7,310top 33%
Last wipe6d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap22 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Thu 22 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 04:166d ago 1 – running 0
Wed 30 Sep, 03:1828d ago 1 halved by day 1 22 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of full ketchup
Figure 5: The map: Procedural Map, size 3500, seed 101. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.86.50:20835
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 05:18 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size3500
Seed101

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average28/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is full ketchup based?

A region is not published by full ketchup. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.86.50:20835 is its address.

A.2What is the online status and reliability of full ketchup?

At the present moment, full ketchup is offline; it was last seen 2 days 20 hours ago. Its uptime over the last full days (7 days) was 52%, with 87 of 168 hours online. The first record of it by Rust Statistics dates to 30 September 2026.

A.3What is the Rust version for full ketchup?

Rust network protocol 2635 and build 168909 is the version that full ketchup runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on full ketchup?

There are not yet enough recorded wipes for full ketchup to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 6 days 20 hours ago.

A.5How would you describe wipe day on full ketchup?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.6How does full ketchup compare with other Rust servers in the rankings?

Ranked by player hours across seven days, full ketchup holds #7,310, in the top 33% of all ranked servers.

A.7How would you characterise the player activity on full ketchup?

The last recorded sighting of full ketchup was 2 days 20 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.8What is the meaning of the tags on full ketchup?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which full ketchup publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can full ketchup be found among the Rust Statistics lists and filters?

These Rust Statistics lists include full ketchup: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does full ketchup operate?

The name of full ketchup states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.

A.11On which map does full ketchup take place?

Size 3,500 and seed 101 define the procedural, game-generated map on full ketchup. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What steps are required to join full ketchup?

Press F1 inside Rust to open the console and enter client.connect 157.85.86.50:20835. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.