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After the war... What happened?

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 157.85.86.51:26079

Abstract

We describe the public Rust server After the war... What happened?, reached at 157.85.86.51:26079. It is offline at the last check, against a seven-day mean of 01. It ranks #16,008 of all servers, the top 72%. It last wiped 55d ago.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,008top 72%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 72% of all ranked servers, and #635 of the quad servers (top 77%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of After the war... What happened?
Figure 4: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.86.51:26079
Region–
Max players40
Group limitquad
Wipe schedule–
Last wipe4 Sep 2026, 01:32 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average1/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
[EA] Softcore 1quad · monthly · 66 on average109/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average26/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average48/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does After the war... What happened? have?

A region is not published by After the war... What happened?. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.86.51:26079.

A.2What is the online status and reliability of After the war... What happened??

At the present moment, After the war... What happened? is offline; it was last seen 22 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for After the war... What happened??

The version of Rust on After the war... What happened? is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does After the war... What happened? follow for wipes?

There are not yet enough recorded wipes for After the war... What happened? to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 55 days 9 hours have passed since the current world was generated.

Player count

A.5What position does After the war... What happened? occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts After the war... What happened? at #16,008, within the top 72% of ranked servers. It ranks #635 among servers in the quad group.

A.6How would you characterise the player activity on After the war... What happened??

After the war... What happened? is not online now; 22 days 16 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on After the war... What happened? be interpreted?

gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp40 (Max players): 40 slots are available; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags After the war... What happened? publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can After the war... What happened? be found among the Rust Statistics lists and filters?

These Rust Statistics lists include After the war... What happened?: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.9What are the settings and rules that govern After the war... What happened??

No gather rate appears in the name of After the war... What happened?. The group limit is 4 players, under quad. The mode is softcore, which means An easier Facepunch mode, in which part of your loot is kept. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.10What is the map for After the war... What happened??

The game generates After the war... What happened?'s procedural map at size 3,000, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11How do you connect to After the war... What happened??

Press F1 inside Rust to open the console and enter client.connect 157.85.86.51:26079. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp40Max players. 40 slots are available.
ts4Group limit. 4 is the maximum team size.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

You wake on the shoreline with no name, no past, and no memory of ever coming here. Only one thing feels certain: this has happened before. Across the island, the remains of Cobalt Corporation continue operating as if their personnel never truly left. Scientists patrol restricted zones, automated weapons defend abandoned facilities, and sealed laboratories contain experiments that seem less like research and more like containment. Old documents refer to the island only as a controlled site and repeatedly mention something called the Reset Protocol. Every month, without exception, the protocol activates. Structures vanish, stockpiles disappear, resources return, and the island is restored to a predetermined state. Survivors awaken again along the coast with their memories stripped away, believing they have arrived for the first time. Cobalt called the memory loss a necessary side effect. Other records suggest it was the entire purpose. Something on this island cannot be allowed to remember, and Cobalt may no longer know whether that something is buried beneath the monuments, locked inside their laboratories, or walking the beaches with a rock and torch in its hands. Lately, however, the Reset has begun to fail. You remember flashes of places you have never visited, deaths you have never suffered, and a voice over an emergency frequency repeating the same warning before the signal cuts out: when the next wipe comes, do not let them make you forget again.,

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.