Trio weekly The Snail Wills IT!
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 157.85.86.54:26974
Abstract
We describe the public Rust server Trio weekly The Snail Wills IT!, reached at 157.85.86.54:26974. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,089 of all servers, the top 41%. It last wiped 4d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.4 days | between real wipes |
| On rhythm | 20% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 20:144d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:3625d ago | 1 | halved by day 1 | 20.7 d | 1 |
| Fri 2 Oct, 18:2426d ago | 2 | – | 1.4 d | 0 |
| Tue 29 Sep, 03:4530d ago | 2 | held half | 3.6 d | 0 |
| Thu 24 Sep, 18:0834d ago | 0 | – | 4.4 d | 0 |
| Thu 17 Sep, 18:0841d ago | 0 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.86.54:26974 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 20:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3700 |
| Seed | 1255754510 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 157/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 69/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 11/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Trio weekly The Snail Wills IT! run?
The server fps averaged 120 over the last 48 hours, never dropping below 71. Its entity count reached a maximum of 74,695, including buildings, deployables and all other world objects. The peak memory usage was 5,134 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Trio weekly The Snail Wills IT! based?
There is no region published for Trio weekly The Snail Wills IT!. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.86.54:26974 is its address.
A.3What is the reliability of Trio weekly The Snail Wills IT!, and is it online?
At the present moment, Trio weekly The Snail Wills IT! is online. The uptime it reports indicates a restart about 4 days 13 hours ago. Of the 168 hours in the last 7 full days, 101 were served, an availability of 60%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Trio weekly The Snail Wills IT!?
Trio weekly The Snail Wills IT! is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on Trio weekly The Snail Wills IT!?
Prediction of the next wipe is impossible for Trio weekly The Snail Wills IT!, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 4 days 15 hours.
A.6What happens on Trio weekly The Snail Wills IT! when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 1.
Player count
A.7What is the rank of Trio weekly The Snail Wills IT! among Rust servers?
Ranked by player hours across seven days, Trio weekly The Snail Wills IT! holds #9,089, in the top 41% of all ranked servers.
A.8How would you characterise the player activity on Trio weekly The Snail Wills IT!?
On Trio weekly The Snail Wills IT!, 0 of the 75 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 05:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on Trio weekly The Snail Wills IT!?
Tags from Trio weekly The Snail Wills IT!, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Trio weekly The Snail Wills IT! be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Trio weekly The Snail Wills IT! fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11What are the settings and rules that govern Trio weekly The Snail Wills IT!?
Its name carries no gather rate for Trio weekly The Snail Wills IT!. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Trio weekly The Snail Wills IT! take place?
Generated by the game from seed 1255754510, the procedural map on Trio weekly The Snail Wills IT! measures 3,700. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to Trio weekly The Snail Wills IT!?
Press F1 inside Rust to open the console and enter client.connect 157.85.86.54:26974. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp75 | Max players. The slot count is 75. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.