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A Shockbyte x Discord Production Rust Server

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Offline · checked 39d ago · 157.85.87.119:29330

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.87.119:29330. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 54d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,478top 70%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.87.119:29330
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 14:48 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average69/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average83/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average25/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average75/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does A Shockbyte x Discord Production Rust Server have?

There is no region published for A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.87.119:29330.

A.2What is the online status and reliability of A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is offline, and the last time it was seen was 39 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for A Shockbyte x Discord Production Rust Server?

The version of Rust on A Shockbyte x Discord Production Rust Server is network protocol 2632 and build 162434, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

Too few wipes by A Shockbyte x Discord Production Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 54 days 8 hours ago.

Player count

A.5How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,478, in the top 70% of all ranked servers.

A.6What is the population level of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is not online now; 39 days 8 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which A Shockbyte x Discord Production Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern A Shockbyte x Discord Production Rust Server?

Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.10On which map does A Shockbyte x Discord Production Rust Server take place?

The game generates A Shockbyte x Discord Production Rust Server's procedural map at size 1,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11How do you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.119:29330 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp125Max players. 125 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs162434Build. The game build is 162434.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.