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SIGNAL | Vanilla+

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 157.85.87.161:27184

Abstract

We describe the public Rust server SIGNAL | Vanilla+, reached at 157.85.87.161:27184. It is offline at the last check, against a seven-day mean of 01. It ranks #15,490 of all servers, the top 69%. It last wiped 45d ago.

Keywordsvanilla modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,490top 69%
Last wipe45d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 13 Sep, 13:3145d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SIGNAL | Vanilla+
Figure 5: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.161:27184
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 13:31 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average109/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of SIGNAL | Vanilla+?

No region is published by SIGNAL | Vanilla+. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.87.161:27184 is its address.

A.2What is the online status and reliability of SIGNAL | Vanilla+?

SIGNAL | Vanilla+ is currently offline, with the last sighting 39 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for SIGNAL | Vanilla+?

SIGNAL | Vanilla+ is running Rust network protocol 2633 and build 164530 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does SIGNAL | Vanilla+ follow for wipes?

Too few wipes by SIGNAL | Vanilla+ have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 45 days 19 hours.

A.5What characterises wipe day on SIGNAL | Vanilla+?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.6What position does SIGNAL | Vanilla+ occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts SIGNAL | Vanilla+ at #15,490, within the top 69% of ranked servers.

A.7How would you characterise the player activity on SIGNAL | Vanilla+?

SIGNAL | Vanilla+ is not online now; 39 days 12 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on SIGNAL | Vanilla+?

Tags from SIGNAL | Vanilla+, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can SIGNAL | Vanilla+ be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SIGNAL | Vanilla+ fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does SIGNAL | Vanilla+ operate?

No gather rate appears in the name of SIGNAL | Vanilla+. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on SIGNAL | Vanilla+?

The game generates SIGNAL | Vanilla+'s procedural map at size 3,000, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to SIGNAL | Vanilla+?

Press F1 inside Rust to open the console and enter client.connect 157.85.87.161:27184. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://signal-frontend.onecupoftea93.workers.dev/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

SIGNAL // DEVELOPMENT BUILD ALPHA → BETA → RELEASE → STABLE CORE Сейчас мы строим SIGNAL вместе с игроками Тестируем механики и собираем финальное ядро сервера Главный вектор - более глубокие и насыщенные онлайн рейды Первые плагины для теста: SATCOM -> разведка и борьба за информацию RAID VEHICLE -> мобильная поддержка рейда и новые точки конфликта GLOBAL CHEST -> меньше рутины и быстрее возврат в бой

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.