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RUSTTURKEY2X

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 157.85.87.191:28190

Abstract

We describe the public Rust server RUSTTURKEY2X, reached at 157.85.87.191:28190. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,055 of all servers, the top 41%. It last wiped 8h ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,055top 41%
Last wipe8h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123416:0017:0019:0021:0022:0023:00Wiped Wed 28 Oct, 16:03 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
05010015020016:0017:0019:0021:0022:0023:00Wiped Wed 28 Oct, 16:03 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.6 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak0players, last three wipes
Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 16:038h ago – – running 0
Mon 26 Oct, 21:222d ago 0 – 1.8 d 0
Sun 25 Oct, 12:563d ago 1 – 1.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUSTTURKEY2X
Figure 5: The map: Procedural Map, size 3500, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.191:28190
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 16:03 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size3500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average35/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RUSTTURKEY2X smooth?

Over the past 48 hours, it ran at an average of 112 server fps, with a low of 98. Its entity count reached a maximum of 68,416, including buildings, deployables and all other world objects. Memory use peaked at 3,236 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is RUSTTURKEY2X based?

There is no region published for RUSTTURKEY2X. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.87.191:28190 is its address.

A.3How reliable is RUSTTURKEY2X, and is it currently online?

At the present moment, RUSTTURKEY2X is online. The uptime it reports indicates a restart about 46 minutes ago. The server was up 31% of the time over the last 3 full days, 22 of 72 hours. Its first appearance in Rust Statistics's records is 25 October 2026.

A.4What version of Rust is run on RUSTTURKEY2X?

Rust network protocol 2635 and build 168909 is the version that RUSTTURKEY2X runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on RUSTTURKEY2X?

No next wipe can be predicted for RUSTTURKEY2X since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 8 hours.

A.6What happens on RUSTTURKEY2X when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does RUSTTURKEY2X compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RUSTTURKEY2X holds #9,055, in the top 41% of all ranked servers.

A.8What is the population level of RUSTTURKEY2X?

At this moment 0 players are on RUSTTURKEY2X, which has 40 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.9What is the meaning of the tags on RUSTTURKEY2X?

gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags RUSTTURKEY2X publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RUSTTURKEY2X be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RUSTTURKEY2X fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.11What are the settings and rules that govern RUSTTURKEY2X?

The name of RUSTTURKEY2X states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does RUSTTURKEY2X take place?

The game generates RUSTTURKEY2X's procedural map at size 3,500, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to RUSTTURKEY2X?

Press F1 inside Rust to open the console and enter client.connect 157.85.87.191:28190. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.