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A Shockbyte Rust Server

Rust Statistics

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Online · checked 10m ago · 157.85.87.206:21438

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.87.206:21438. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 51. It ranks #7,487 of all servers, the top 34%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 5
Rank2#7,487top 34%
Last wipe7d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held100%of its cycles kept half the crowd
Wed 21 OctFri 16 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 15:537d ago 5+1 – running 0
Fri 16 Oct, 21:1412d ago 4 held half 4.8 d 0
Tue 13 Oct, 15:2315d ago 4 held half 3.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 3500, seed 833938114. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.206:21438
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 15:53 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size3500
Seed833938114

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average157/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Shockbyte Rust Server smooth?

Over the past 48 hours, it ran at an average of 111 server fps, with a low of 34. Buildings, deployables and all other world objects counted together reached a maximum of 72,517 entities. The peak memory usage was 3,383 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.87.206:21438 is its address.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is online at this time. It last restarted around 2 days 19 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 97%, with 163 of 168 hours online. Its first appearance in Rust Statistics's records is 13 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on A Shockbyte Rust Server?

With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 7 days 19 hours.

A.6What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes saw an average peak of 4 players. On the latest wipe the peak population came 24 hours after the wipe, with a queue of 1 additional players. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #7,487, in the top 34% of all ranked servers.

A.8What is the population level of A Shockbyte Rust Server?

At this moment 0 players are on A Shockbyte Rust Server, which has 10 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 5.

Tags and filters

A.9What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does A Shockbyte Rust Server operate?

Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 3,500, from seed 833938114. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.87.206:21438 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.