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IRAQI

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 157.85.87.216:23419

Abstract

We describe the public Rust server IRAQI, reached at 157.85.87.216:23419. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,245 of all servers, the top 33%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,245top 33%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.511.5208:0013:0019:0000:0005:0010:00Wiped Wed 28 Oct, 08:31 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
05010015020008:0013:0019:0000:0005:0010:00Wiped Wed 28 Oct, 08:31 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.3 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2
Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 08:311d ago – – running 0
Sat 24 Oct, 08:355d ago 2 halved by day 2 4 d 0
Fri 23 Oct, 18:455d ago 2 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of IRAQI
Figure 5: The map: Procedural Map, size 3500, seed 1862422565. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.216:23419
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 08:31 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3500
Seed1862422565

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average164/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average69/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of IRAQI smooth?

Over the past 48 hours, it ran at an average of 113 server fps, with a low of 89. The highest number of entities it carried was 69,085, comprising buildings, deployables and all other objects. The peak memory usage was 3,676 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does IRAQI have?

No region is published by IRAQI. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.87.216:23419 is its address.

A.3How reliable is IRAQI, and is it currently online?

IRAQI is online at this time. The uptime it reports indicates a restart about 24 hours ago. Its uptime over the last full days (5 days) was 60%, with 72 of 120 hours online. It was first observed on 23 October 2026 by Rust Statistics.

A.4What is the Rust version for IRAQI?

Rust network protocol 2635 and build 168909 is the version that IRAQI runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does IRAQI follow for wipes?

No next wipe can be predicted for IRAQI since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 hours have passed since the current world was generated.

A.6How would you describe wipe day on IRAQI?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 8 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.

Population

A.7How does IRAQI compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts IRAQI at #7,245, within the top 33% of ranked servers.

A.8What is the population level of IRAQI?

At this moment 0 players are on IRAQI, which has 40 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 2 players, 11:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on IRAQI be interpreted?

Tags from IRAQI, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can IRAQI be found among the Rust Statistics lists and filters?

The Rust Statistics lists that IRAQI fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11Under what rules and settings does IRAQI operate?

No gather rate appears in the name of IRAQI. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on IRAQI?

Generated by the game from seed 1862422565, the procedural map on IRAQI measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to IRAQI?

Press F1 inside Rust to open the console and enter client.connect 157.85.87.216:23419. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.