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mKpwnz Private Server

Rust Statistics

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Offline · checked 25d ago · 157.85.87.224:25520

Abstract

We describe the public Rust server mKpwnz Private Server, reached at 157.85.87.224:25520. It is offline at the last check, against a seven-day mean of 01. It ranks #15,989 of all servers, the top 71%. It last wiped 25d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,989top 71%
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak0players, last three wipes
Sat 3 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 15:0125d ago 1 – running 0
Wed 30 Sep, 07:5229d ago 0 – 3.3 d 0
Tue 29 Sep, 17:0029d ago 0 – 0.6 d 0
Tue 29 Sep, 05:5930d ago 0 – 0.5 d 0
Sun 27 Sep, 09:5032d ago 0 – 1.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of mKpwnz Private Server
Figure 5: The map: Procedural Map, size 4500, seed 2075292162. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.224:25520
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 16:31 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size4500
Seed2075292162

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average192/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average36/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average277/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is mKpwnz Private Server based?

No region is published by mKpwnz Private Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.87.224:25520.

A.2How reliable is mKpwnz Private Server, and is it currently online?

mKpwnz Private Server is currently offline, with the last sighting 25 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 27 September 2026.

A.3What version of Rust is run on mKpwnz Private Server?

mKpwnz Private Server is running Rust network protocol 2634 and build 166652 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does mKpwnz Private Server wipe?

Prediction of the next wipe is impossible for mKpwnz Private Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 21 hours ago.

A.5How would you describe wipe day on mKpwnz Private Server?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does mKpwnz Private Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts mKpwnz Private Server at #15,989, within the top 71% of ranked servers.

A.7How would you characterise the player activity on mKpwnz Private Server?

mKpwnz Private Server is not online now; 25 days 3 hours have passed since it was last seen.

Tags, lists

A.8What do the tags associated with mKpwnz Private Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which mKpwnz Private Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can mKpwnz Private Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that mKpwnz Private Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does mKpwnz Private Server operate?

The name of mKpwnz Private Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on mKpwnz Private Server?

Size 4,500 and seed 2075292162 define the procedural, game-generated map on mKpwnz Private Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join mKpwnz Private Server?

Enter client.connect 157.85.87.224:25520 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.