Zombie [PVE] 1x
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 157.85.87.233:20686
Abstract
We describe the public Rust server Zombie [PVE] 1x, reached at 157.85.87.233:20686. It is offline at the last check, against a seven-day mean of 01. It ranks #15,476 of all servers, the top 68%. It last wiped 45d ago.
Keywords1x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.87.233:20686 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 16:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2500 |
| Seed | 1256703571 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], infected rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 59/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 86/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 28/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Zombie [PVE] 1x have?
A region is not published by Zombie [PVE] 1x. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.87.233:20686.
A.2What is the online status and reliability of Zombie [PVE] 1x?
Zombie [PVE] 1x is currently offline, with the last sighting 38 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for Zombie [PVE] 1x?
Zombie [PVE] 1x is running Rust network protocol 2633 and build 163794 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Zombie [PVE] 1x wipe?
There are not yet enough recorded wipes for Zombie [PVE] 1x to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 45 days 13 hours.
Player count
A.5What position does Zombie [PVE] 1x occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Zombie [PVE] 1x holds #15,476, in the top 68% of all ranked servers.
A.6How would you characterise the player activity on Zombie [PVE] 1x?
The last recorded sighting of Zombie [PVE] 1x was 38 days 1 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on Zombie [PVE] 1x?
gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Zombie [PVE] 1x publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Zombie [PVE] 1x be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Zombie [PVE] 1x fits are: Modded Rust servers and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
Rules, settings, map
A.9Under what rules and settings does Zombie [PVE] 1x operate?
At 1x gather, Zombie [PVE] 1x states its rate in the server name itself. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Zombie [PVE] 1x?
The game generates Zombie [PVE] 1x's procedural map at size 2,500, from seed 1256703571. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.11What steps are required to join Zombie [PVE] 1x?
Press F1 inside Rust to open the console and enter client.connect 157.85.87.233:20686. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Infected rust servers. ruststatistics.org/top-rust-zombie-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.