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A Shockbyte Rust Server

Rust Statistics

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Online · checked 9m ago · 157.85.87.93:26716

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.87.93:26716. At the last check it held 0 of 75 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 14d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020000:0009:0018:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
Wipe-day peak4players, last three wipes
Wed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 18:1614d ago 4 – running 0
Mon 12 Oct, 19:2716d ago 4 – 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 3500, seed 7676455. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.93:26716
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 18:16 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed7676455

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average57/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average53/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Shockbyte Rust Server smooth?

Its average server fps over the last 48 hours was 111, with a minimum of 56. Buildings, deployables and all other world objects counted together reached a maximum of 69,942 entities. Its highest memory usage was 4,458 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.87.93:26716.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 3 days 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2635 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 14 days 4 hours have passed since the current world was generated.

A.6What characterises wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,344, within the top 69% of ranked servers.

A.8At what level does A Shockbyte Rust Server operate in terms of players?

On A Shockbyte Rust Server, 0 of the 75 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.9What do the tags associated with A Shockbyte Rust Server signify?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12On which map does A Shockbyte Rust Server take place?

The game generates A Shockbyte Rust Server's procedural map at size 3,500, from seed 7676455. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining A Shockbyte Rust Server?

Enter client.connect 157.85.87.93:26716 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. It offers 75 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.