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もちもち

Rust Statistics

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Online · checked 12m ago · 157.85.88.148:28711

Abstract

We describe the public Rust server もちもち, reached at 157.85.88.148:28711. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 17d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,262top 69%
Last wipe17d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0020:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0020:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.7 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Mon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 13:0617d ago 2 – running 2
Sat 3 Oct, 20:3426d ago 2 halved by day 3 8.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of もちもち
Figure 5: The map: Procedural Map, size 3000, seed 47639387. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.88.148:28711
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 13:06 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed47639387

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average28/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average0/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 13 on average0/100
[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average7/100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average20/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does もちもち run?

Its average server fps over the last 48 hours was 239, with a minimum of 226. The highest number of entities it carried was 48,286, comprising buildings, deployables and all other objects. Its highest memory usage was 3,834 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is もちもち based?

Without a region tag from もちもち, its name still points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.88.148:28711.

A.3How reliable is もちもち, and is it currently online?

もちもち is currently online. The uptime it reports indicates a restart about 39 hours ago. Of the 168 hours in the last 7 full days, 143 were served, an availability of 85%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on もちもち?

もちもち is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does もちもち follow for wipes?

There are not yet enough recorded wipes for もちもち to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 17 days 11 hours.

A.6How would you describe wipe day on もちもち?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.

Population

A.7How does もちもち compare with other Rust servers in the rankings?

Ranked by player hours across seven days, もちもち holds #15,262, in the top 69% of all ranked servers.

A.8At what level does もちもち operate in terms of players?

The current population of もちもち is 0, drawn from 40 slots. The mean population for the last seven days is 0.

Tags, lists

A.9What is the meaning of the tags on もちもち?

Tags from もちもち, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can もちもち be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that もちもち fits. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern もちもち?

Its name carries no gather rate for もちもち. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on もちもち?

The game generates もちもち's procedural map at size 3,000, from seed 47639387. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join もちもち?

Press F1 inside Rust to open the console and enter client.connect 157.85.88.148:28711. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.