Texans Cowboy vs Aussie Mafia
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 157.85.88.86:28015
Abstract
We describe the public Rust server Texans Cowboy vs Aussie Mafia, reached at 157.85.88.86:28015. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 31. It ranks #12,934 of all servers, the top 58%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.88.86:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:59 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 40000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 32/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 11/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 6/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average | 38/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average | 69/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Texans Cowboy vs Aussie Mafia perform well?
The server fps averaged 152 over the last 48 hours, never dropping below 98. Buildings, deployables and all other world objects counted together reached a maximum of 95,558 entities. Memory use peaked at 5,023 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Texans Cowboy vs Aussie Mafia based?
No region is published by Texans Cowboy vs Aussie Mafia. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.88.86:28015 is its address.
A.3What is the reliability of Texans Cowboy vs Aussie Mafia, and is it online?
At the present moment, Texans Cowboy vs Aussie Mafia is online. It last restarted around 2 days 14 hours ago, according to its reported uptime. Its uptime over the last full days (2 days) was 100%, with 48 of 48 hours online. The first record of it by Rust Statistics dates to 25 October 2026.
A.4What is the Rust version for Texans Cowboy vs Aussie Mafia?
The version of Rust on Texans Cowboy vs Aussie Mafia is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does Texans Cowboy vs Aussie Mafia follow for wipes?
An estimate derived from the force wipe gives the next wipe for Texans Cowboy vs Aussie Mafia. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 5 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
Player count
A.6What is the rank of Texans Cowboy vs Aussie Mafia among Rust servers?
The seven-day player-hours ranking puts Texans Cowboy vs Aussie Mafia at #12,934, within the top 58% of ranked servers.
A.7How would you characterise the player activity on Texans Cowboy vs Aussie Mafia?
The current population of Texans Cowboy vs Aussie Mafia is 0, drawn from 200 slots. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 00:00 UTC, with an average of 0 players.
Tags and filters
A.8How should the tags on Texans Cowboy vs Aussie Mafia be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Texans Cowboy vs Aussie Mafia publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Texans Cowboy vs Aussie Mafia be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Texans Cowboy vs Aussie Mafia fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.10Which settings and rules are in force on Texans Cowboy vs Aussie Mafia?
Its name carries no gather rate for Texans Cowboy vs Aussie Mafia. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Texans Cowboy vs Aussie Mafia?
Generated by the game from seed 40000, the procedural map on Texans Cowboy vs Aussie Mafia measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join Texans Cowboy vs Aussie Mafia?
Press F1 inside Rust to open the console and enter client.connect 157.85.88.86:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/G4rBqJUUJ.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp200 | Max players. The slot count is 200. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.