PEJOTINES
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 157.85.89.196:21717
Abstract
We describe the public Rust server PEJOTINES, reached at 157.85.89.196:21717. It is offline at the last check, against a seven-day mean of 01. It ranks #15,907 of all servers, the top 72%. It last wiped 54d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.89.196:21717 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 02:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 109/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 132/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 102/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 32/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 29/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is PEJOTINES based?
There is no region published for PEJOTINES. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.89.196:21717.
A.2What is the online status and reliability of PEJOTINES?
PEJOTINES is currently offline, with the last sighting 20 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on PEJOTINES?
Rust network protocol 2633 and build 162929 is the version that PEJOTINES runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on PEJOTINES?
There are not yet enough recorded wipes for PEJOTINES to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 54 days 18 hours.
Player count
A.5How does PEJOTINES compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts PEJOTINES at #15,907, within the top 72% of ranked servers.
A.6At what level does PEJOTINES operate in terms of players?
PEJOTINES is not online now; 20 days 15 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on PEJOTINES be interpreted?
Tags from PEJOTINES, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can PEJOTINES be found among the Rust Statistics lists and filters?
These Rust Statistics lists include PEJOTINES: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern PEJOTINES?
No gather rate appears in the name of PEJOTINES. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on PEJOTINES?
Generated by the game from seed 50000, the procedural map on PEJOTINES measures 1,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What steps are required to join PEJOTINES?
Enter client.connect 157.85.89.196:21717 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs162929 | Build. The game build is 162929. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.