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A Shockbyte x Discord Production Rust Server

Rust Statistics

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Offline · checked 6d ago · 157.85.90.136:29437

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.90.136:29437. It is offline at the last check, against a seven-day mean of 01. It ranks #15,409 of all servers, the top 69%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,409top 69%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 00:4626d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Procedural Map, size 1500, seed 34589. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.90.136:29437
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 00:46 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size1500
Seed34589

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average28/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average54/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does A Shockbyte x Discord Production Rust Server have?

There is no region published for A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.90.136:29437.

A.2How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

Right now, A Shockbyte x Discord Production Rust Server is offline, and the last time it was seen was 6 days 18 hours ago. Of the 168 hours in the last 7 full days, 7 were served, an availability of 4%. It was first observed on 1 October 2026 by Rust Statistics.

A.3What version of Rust is run on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is running Rust network protocol 2633 and build 165217 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 23 hours.

A.5How would you describe wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts A Shockbyte x Discord Production Rust Server at #15,409, within the top 69% of ranked servers.

A.7How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is not online now; 6 days 18 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

Tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11On which map does A Shockbyte x Discord Production Rust Server take place?

The game generates A Shockbyte x Discord Production Rust Server's procedural map at size 1,500, from seed 34589. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining A Shockbyte x Discord Production Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.90.136:29437. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp75Max players. 75 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.