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The Final Stand

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 157.85.90.185:28015

Abstract

We describe the public Rust server The Final Stand, reached at 157.85.90.185:28015. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,460 of all servers, the top 43%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#9,460top 43%
Wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040022:0007:0016:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 17:044d ago – – – 0
Fri 23 Oct, 16:554d ago – – – 1
Fri 23 Oct, 16:474d ago – – – 0
Fri 23 Oct, 16:194d ago – – – 0
Thu 22 Oct, 04:295d ago – – – 2
Thu 22 Oct, 04:165d ago – – – 2
Thu 22 Oct, 04:125d ago – – – 1

6Map and settings

Map of The Final Stand
Figure 4: The map: Procedural Map, size 2200, seed 13825. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.90.185:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size2200
Seed13825

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 129 on average90/300
EU Hub 01EU · groups of 1000+ · 22 on average11/3300
A Shockbyte Rust Servergroups of 8+ · 3 on average1/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average4/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average2/300
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 125 on average8/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does The Final Stand run?

Its average server fps over the last 48 hours was 235, with a minimum of 223. Buildings, deployables and all other world objects counted together reached a maximum of 20,687 entities. Its highest memory usage was 5,426 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of The Final Stand?

There is no region published for The Final Stand. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.90.185:28015 is its address.

A.3What is the online status and reliability of The Final Stand?

The Final Stand is online at this time. The uptime it reports indicates a restart about 4 days 2 hours ago. Its uptime over the last full days (4 days) was 100%, with 96 of 96 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.4What is the Rust version for The Final Stand?

The Final Stand is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on The Final Stand?

The Final Stand generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.

Player count

A.6What is the rank of The Final Stand among Rust servers?

Ranked by player hours across seven days, The Final Stand holds #9,460, in the top 43% of all ranked servers.

A.7How would you characterise the player activity on The Final Stand?

On The Final Stand, 0 of the 75 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2.

Tags, lists

A.8What is the meaning of the tags on The Final Stand?

gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags The Final Stand publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can The Final Stand be found among the Rust Statistics lists and filters?

The Rust Statistics lists that The Final Stand fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does The Final Stand operate?

Its name carries no gather rate for The Final Stand. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for The Final Stand?

Size 2,200 and seed 13825 define the procedural, game-generated map on The Final Stand. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining The Final Stand?

Press F1 inside Rust to open the console and enter client.connect 157.85.90.185:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. It offers 75 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.