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Toastys Madness Mayhem

Rust Statistics

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Offline · checked 17d ago · 157.85.90.67:28015

Abstract

We describe the public Rust server Toastys Madness Mayhem, reached at 157.85.90.67:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,535 of all servers, the top 71%. It last wiped 27d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 10:44 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,535top 71%
Last wipe27d agoweekly schedule
Next wipe314hFri 30 Oct, 10:44 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct13 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 10:44 UTC, in 14h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.3 daysbetween real wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 10:4414hits own schedule
Thu 5 Nov, 19:006d 23hforce wipefw
Fri 6 Nov, 10:447d 14hits own schedule
Fri 13 Nov, 10:4414d 14hits own schedule
Fri 20 Nov, 10:4421d 14hits own schedule
Fri 27 Nov, 10:4428d 14hits own schedule
Thu 3 Dec, 19:0034d 23hforce wipefw
Fri 4 Dec, 10:4435d 14hits own schedule
Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 10:4427d ago 0 – running 0
Mon 21 Sep, 04:0138d ago 0 – 11.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Toastys Madness Mayhem
Figure 5: The map: Procedural Map, size 3700, seed 1375732476. Open on RustMaps.
Table 5: The server's published settings.
Address157.85.90.67:28015
Region–
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe2 Oct 2026, 10:44 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size3700
Seed1375732476

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average13/100
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average30/100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average97/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Toastys Madness Mayhem?

No region is published by Toastys Madness Mayhem. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.90.67:28015 is its address.

A.2What is the online status and reliability of Toastys Madness Mayhem?

Right now, Toastys Madness Mayhem is offline, and the last time it was seen was 17 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 21 September 2026 by Rust Statistics.

A.3What version of Rust is run on Toastys Madness Mayhem?

Rust network protocol 2634 and build 166586 is the version that Toastys Madness Mayhem runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Toastys Madness Mayhem wipe?

Because too few wipes of Toastys Madness Mayhem are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Friday 30 October at 10:44 UTC. 27 days 9 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.

A.5What characterises wipe day on Toastys Madness Mayhem?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does Toastys Madness Mayhem occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Toastys Madness Mayhem holds #15,535, in the top 71% of all ranked servers.

A.7At what level does Toastys Madness Mayhem operate in terms of players?

At this moment Toastys Madness Mayhem is offline, having last been seen 17 days 6 hours ago.

Tags and filters

A.8What is the meaning of the tags on Toastys Madness Mayhem?

gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Toastys Madness Mayhem publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Toastys Madness Mayhem be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Toastys Madness Mayhem fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Which settings and rules are in force on Toastys Madness Mayhem?

No gather rate appears in the name of Toastys Madness Mayhem. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11On which map does Toastys Madness Mayhem take place?

The game generates Toastys Madness Mayhem's procedural map at size 3,700, from seed 1375732476. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining Toastys Madness Mayhem?

Enter client.connect 157.85.90.67:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166586,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166586Build. This server runs game build 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.