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A Shockbyte Rust Server

Rust Statistics

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Online · checked 9m ago · 157.85.91.109:23453

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.109:23453. At the last check it held 0 of 40 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,723 of all servers, the top 17%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 6
Rank2#3,723top 17%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0246813:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 23:46 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040013:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 23:46 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct.

4Rank

The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held0%else halves by day 2.5
Mon 12 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 23:461d ago – – running 0
Mon 12 Oct, 21:1016d ago 6 halved by day 3 15.1 d 0
Tue 6 Oct, 14:2422d ago 6 halved by day 2 6.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 261222. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.91.109:23453
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 23:46 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size3000
Seed261222

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average162/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average74/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Shockbyte Rust Server perform well?

Its average server fps over the last 48 hours was 155, with a minimum of 112. The highest number of entities it carried was 69,155, comprising buildings, deployables and all other objects. Memory use peaked at 4,569 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does A Shockbyte Rust Server have?

A region is not published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.91.109:23453.

A.3What is the online status and reliability of A Shockbyte Rust Server?

At the present moment, A Shockbyte Rust Server is online. It last restarted around 23 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 6 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does A Shockbyte Rust Server follow for wipes?

With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 36 hours ago.

A.6What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes saw an average peak of 6 players. The crowd reached its maximum 26 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.5.

Population

A.7What is the rank of A Shockbyte Rust Server among Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #3,723, within the top 17% of ranked servers.

A.8How would you characterise the player activity on A Shockbyte Rust Server?

At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 6. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 6 players.

Tags, lists

A.9How should the tags on A Shockbyte Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on A Shockbyte Rust Server?

Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does A Shockbyte Rust Server take place?

The game generates A Shockbyte Rust Server's procedural map at size 3,000, from seed 261222. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.91.109:23453. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.