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CODYS SOLO SERVER

Rust Statistics

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Online · checked 9m ago · 157.85.91.144:21139

Abstract

We describe the public Rust server CODYS SOLO SERVER, reached at 157.85.91.144:21139. At the last check it held 0 of 8 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,514 of all servers, the top 43%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#9,514top 43%
Last wipe11d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0009:0018:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040005:0014:0023:0009:0018:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct.

4Rank

The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.1 daysbetween real wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 4
Sat 17 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 02:5711d ago 4 – running 0
Mon 12 Oct, 00:4316d ago 3 halved by day 4 5.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CODYS SOLO SERVER
Figure 5: The map: Procedural Map, size 2500, seed 744831120. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.91.144:21139
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 02:57 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size2500
Seed744831120

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average42/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average23/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does CODYS SOLO SERVER perform well?

Over the past 48 hours, it ran at an average of 224 server fps, with a low of 196. Its entity count reached a maximum of 30,531, including buildings, deployables and all other world objects. The peak memory usage was 3,927 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is CODYS SOLO SERVER based?

A region is not published by CODYS SOLO SERVER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.91.144:21139.

A.3What is the reliability of CODYS SOLO SERVER, and is it online?

At the present moment, CODYS SOLO SERVER is online. The uptime it reports indicates a restart about 4 days 21 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 11 October 2026 by Rust Statistics.

A.4What version of Rust is run on CODYS SOLO SERVER?

Rust network protocol 2635 and build 167781 is the version that CODYS SOLO SERVER runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on CODYS SOLO SERVER?

The record of CODYS SOLO SERVER's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 1 hours.

A.6What happens on CODYS SOLO SERVER when wipe day arrives?

The average busiest point of recent wipes was 4 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 4.

Population

A.7What is the rank of CODYS SOLO SERVER among Rust servers?

Ranked by player hours across seven days, CODYS SOLO SERVER holds #9,514, in the top 43% of all ranked servers.

A.8What is the population level of CODYS SOLO SERVER?

At this moment 0 players are on CODYS SOLO SERVER, which has 8 slots in total. The peak over seven days is 2, against an average of 0.

Tags and filters

A.9How should the tags on CODYS SOLO SERVER be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags CODYS SOLO SERVER publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can CODYS SOLO SERVER be found among the Rust Statistics lists and filters?

The Rust Statistics lists that CODYS SOLO SERVER fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does CODYS SOLO SERVER operate?

The name of CODYS SOLO SERVER states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on CODYS SOLO SERVER?

Generated by the game from seed 744831120, the procedural map on CODYS SOLO SERVER measures 2,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to CODYS SOLO SERVER?

Press F1 inside Rust to open the console and enter client.connect 157.85.91.144:21139. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp8Max players. 8 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.