Rust StatisticsWorking papers on every public Rust server · 68,833 players now

CUBA to USA

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 157.85.91.151:26826

Abstract

We describe the public Rust server CUBA to USA, reached at 157.85.91.151:26826 and hosted in NA. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 51. It ranks #6,768 of all servers, the top 30%, and #1060 in NA. It last wiped 3d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 23:37 UTC, its weekly schedule tag.

Keywordsweekly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 5, 48 h peak 1
Rank2#6,768top 30%; #1060 in NA
Last wipe3d agoweekly schedule
Next wipe33d 11hSat 31 Oct, 23:37 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0022:0007:0017:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 30% of all ranked servers, the top 57% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 23:37 UTC, in 3d 11h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held50%else halves by day 2
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 23:373d 11hits own schedule
Thu 5 Nov, 19:008d 6hforce wipefw
Sat 7 Nov, 23:3710d 11hits own schedule
Sat 14 Nov, 23:3717d 11hits own schedule
Sat 21 Nov, 23:3724d 11hits own schedule
Sat 28 Nov, 23:3731d 11hits own schedule
Thu 3 Dec, 19:0036d 6hforce wipefw
Sat 5 Dec, 23:3738d 11hits own schedule
Sat 24 OctMon 19 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 23:373d ago 1 – running 0
Mon 19 Oct, 20:468d ago 8 halved by day 2 5.1 d 1
Mon 19 Oct, 00:099d ago 8 – 0.9 d 1
Sun 18 Oct, 16:229d ago 8 – 0.3 d 1
Tue 13 Oct, 23:5014d ago 1 – 4.7 d 0
Sun 11 Oct, 16:3916d ago 1 held half 2.3 d 1
Sun 11 Oct, 02:3817d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CUBA to USA
Figure 5: The map: Custom Map, size 3800, seed 50000.
Table 5: The server's published settings.
Address157.85.91.151:26826
RegionNA
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe25 Oct 2026, 00:09 UTC
Hostname–
First seen11 Oct 2026
MapCustom Map
Size3800
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust servers listed live [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average6/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average6/150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average23/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 234 on average34/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 194 on average289/300
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average12/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of CUBA to USA smooth?

Its average server fps over the last 48 hours was 173, with a minimum of 1. Buildings, deployables and all other world objects counted together reached a maximum of 45,338 entities. The peak memory usage was 3,656 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is CUBA to USA based?

In North America, according to its own listing, CUBA to USA appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.91.151:26826.

A.3What is the reliability of CUBA to USA, and is it online?

CUBA to USA is online at this time. It last restarted around 11 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 11 October 2026 by Rust Statistics.

A.4What is the Rust version for CUBA to USA?

CUBA to USA is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on CUBA to USA?

Because too few wipes of CUBA to USA are recorded to confirm the schedule, the tag governs the prediction. On Saturday 31 October at 23:37 UTC the next wipe is expected. The world currently in use was created 3 days 12 hours ago. A weekly wipe schedule is published in the server's tags.

A.6What characterises wipe day on CUBA to USA?

Across its recent wipes, the average peak population was 6 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 2.

Player count

A.7How does CUBA to USA compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives CUBA to USA #6,768, in the top 30% of ranked servers and #1,060 in North America.

A.8What is the population level of CUBA to USA?

On CUBA to USA, 0 of the 40 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 5. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 1 players.

Tags, lists

A.9What do the tags associated with CUBA to USA signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): North America is the region it appears under in the server browser, which CUBA to USA publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can CUBA to USA be found among the Rust Statistics lists and filters?

These Rust Statistics lists include CUBA to USA: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern CUBA to USA?

Its name carries no gather rate for CUBA to USA. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does CUBA to USA take place?

The game generates CUBA to USA's procedural map at size 3,800, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

Connection

A.13How do you connect to CUBA to USA?

Press F1 inside Rust to open the console and enter client.connect 157.85.91.151:26826. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/T4ugruktt.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. Wipes happen every week.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

**CUBA TO USA | 2X | MAX DUO | CUSTOM MAP** WELCOME TO CUBA TO USA! Explore a unique custom map inspired by Cuba and Florida. Build your base, dominate the island and fight to survive! **SERVER FEATURES** - 2X Gather Rates - MAX DUO — 2 Players Per Team - Exclusive Cuba & Florida Custom Map - PvP | Raids | Survival - Balanced Progression - Latino & English Community **WIPE SCHEDULE — MIAMI TIME** - Sunday — 12:00 PM - Wednesday — 5:00 PM **DE CUBA PARA USA!** Explora nuestro mapa exclusivo de Cuba y Florida. Construye tu base, consigue recursos, participa en combates PvP y demuestra quién domina la isla. Solo los verdaderos ASERES sobreviven. **BUILD. RAID. SURVIVE. DOMINATE.**

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.