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A Shockbyte Rust Server

Rust Statistics

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Online · checked 7m ago · 157.85.91.18:23419

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.18:23419. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0017:0002:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040008:0017:0002:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.7 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 18:1424d ago 2 – running 1
Fri 2 Oct, 00:5627d ago 2 held half 2.7 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 2147483647. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.91.18:23419
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 18:14 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size3000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average92/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average124/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average44/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Shockbyte Rust Server smooth?

Its average server fps over the last 48 hours was 170, with a minimum of 2. Buildings, deployables and all other world objects counted together reached a maximum of 50,776 entities. Its highest memory usage was 4,320 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does A Shockbyte Rust Server have?

There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.91.18:23419.

A.3What is the reliability of A Shockbyte Rust Server, and is it online?

At the present moment, A Shockbyte Rust Server is online. The uptime it reports indicates a restart about 13 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.

A.4What version of Rust is run on A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does A Shockbyte Rust Server wipe?

Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 24 days 13 hours ago.

A.6What characterises wipe day on A Shockbyte Rust Server?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,339, in the top 69% of all ranked servers.

A.8At what level does A Shockbyte Rust Server operate in terms of players?

At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.9What do the tags associated with A Shockbyte Rust Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.

A.12On which map does A Shockbyte Rust Server take place?

The game generates A Shockbyte Rust Server's procedural map at size 3,000, from seed 2147483647. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.91.18:23419. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. The slot count is 40.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.