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Colonel's Rust Server

Rust Statistics

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Online · checked 8m ago · 157.85.92.113:28015

Abstract

We describe the public Rust server Colonel's Rust Server, reached at 157.85.92.113:28015. At the last check it held 0 of 16 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,421 of all servers, the top 56%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,421top 56%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510005:0014:0023:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 56% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 00:2626d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Colonel's Rust Server
Figure 5: The map: Procedural Map, size 5000, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.92.113:28015
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:26 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average44/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Colonel's Rust Server smooth?

Its average server fps over the last 48 hours was 75, with a minimum of 63. Buildings, deployables and all other world objects counted together reached a maximum of 141,687 entities. The peak memory usage was 7,006 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Colonel's Rust Server?

There is no region published for Colonel's Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.92.113:28015 is its address.

A.3How reliable is Colonel's Rust Server, and is it currently online?

Colonel's Rust Server is online at this time. The uptime it reports indicates a restart about 5 days 1 hours ago. Its uptime over the last full days (7 days) was 74%, with 125 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Colonel's Rust Server?

Rust network protocol 2635 and build 168909 is the version that Colonel's Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Colonel's Rust Server?

The record of Colonel's Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 3 hours ago.

A.6How would you describe wipe day on Colonel's Rust Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began.

Player count

A.7What position does Colonel's Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Colonel's Rust Server holds #12,421, in the top 56% of all ranked servers.

A.8How would you characterise the player activity on Colonel's Rust Server?

The current population of Colonel's Rust Server is 0, drawn from 16 slots. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.9What is the meaning of the tags on Colonel's Rust Server?

gmrust (Game mode): This is survival as standard Rust plays; mp16 (Max players): It offers 16 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Colonel's Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Colonel's Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Colonel's Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Colonel's Rust Server?

No gather rate appears in the name of Colonel's Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Colonel's Rust Server?

Size 5,000 and seed 50000 define the procedural, game-generated map on Colonel's Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Colonel's Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.92.113:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp16Max players. It offers 16 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.