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Shenanigans Crew Server

Rust Statistics

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Online · checked 2h ago · 157.85.92.54:20557

Abstract

We describe the public Rust server Shenanigans Crew Server, reached at 157.85.92.54:20557. At the last check it held 2 of 12 places, against a seven-day mean of 1 and a peak of 31. It ranks #3,419 of all servers, the top 15%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1217% full
In the queue0no queue
Seven-day mean1peak 3, 48 h peak 3
Rank2#3,419top 15%
Last wipe11d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608020:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 15% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 7
Fri 16 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 23:0311d ago 3 – running 0
Fri 2 Oct, 14:5226d ago 5 halved by day 7 14.3 d 0
Thu 1 Oct, 21:39fw26d ago 5 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Shenanigans Crew Server
Figure 5: The map: Procedural Map, size 3000, seed 5000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.92.54:20557
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 23:03 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed5000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Shenanigans Crew Server smooth?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 57. Buildings, deployables and all other world objects counted together reached a maximum of 50,612 entities. Its highest memory usage was 3,564 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Shenanigans Crew Server?

A region is not published by Shenanigans Crew Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.92.54:20557 is its address.

A.3What is the online status and reliability of Shenanigans Crew Server?

Shenanigans Crew Server is online at this time. It last restarted around 7 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Shenanigans Crew Server?

The version of Rust on Shenanigans Crew Server is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Shenanigans Crew Server follow for wipes?

Prediction of the next wipe is impossible for Shenanigans Crew Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 11 days 20 hours.

A.6What characterises wipe day on Shenanigans Crew Server?

Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 27 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 7.

Player count

A.7How does Shenanigans Crew Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Shenanigans Crew Server holds #3,419, in the top 15% of all ranked servers.

A.8How would you characterise the player activity on Shenanigans Crew Server?

The current population of Shenanigans Crew Server is 2, drawn from 12 slots. Over the last week the count averages 1 players and reaches 3 at its height. Averaging 3 players, 01:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on Shenanigans Crew Server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp12 (Max players): It offers 12 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Shenanigans Crew Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Shenanigans Crew Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Shenanigans Crew Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern Shenanigans Crew Server?

The name of Shenanigans Crew Server states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for Shenanigans Crew Server?

Generated by the game from seed 5000, the procedural map on Shenanigans Crew Server measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining Shenanigans Crew Server?

Enter client.connect 157.85.92.54:20557 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp12Max players. It offers 12 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.