MarkTRust's Monkey Hole
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 157.85.93.252:29060
Abstract
We describe the public Rust server MarkTRust's Monkey Hole, reached at 157.85.93.252:29060. It is offline at the last check, against a seven-day mean of 01. It ranks #15,173 of all servers, the top 70%. It last wiped 17d ago.
Keywordsvanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 13:1417d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.93.252:29060 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 13:14 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust aim training servers [3], build servers listed live [4], live creative server population [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average | 48/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 122/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average | 65/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average | 5/100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 11/100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average | 16/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does MarkTRust's Monkey Hole have?
A region is not published by MarkTRust's Monkey Hole. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.93.252:29060 is its address.
A.2What is the reliability of MarkTRust's Monkey Hole, and is it online?
MarkTRust's Monkey Hole is currently offline, with the last sighting 14 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 19 September 2026.
A.3What version of Rust is run on MarkTRust's Monkey Hole?
MarkTRust's Monkey Hole is running Rust network protocol 2634 and build 167398 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does MarkTRust's Monkey Hole wipe?
There are not yet enough recorded wipes for MarkTRust's Monkey Hole to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 17 days 16 hours have passed since the current world was generated.
A.5What happens on MarkTRust's Monkey Hole when wipe day arrives?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does MarkTRust's Monkey Hole compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts MarkTRust's Monkey Hole at #15,173, within the top 70% of ranked servers.
A.7At what level does MarkTRust's Monkey Hole operate in terms of players?
The last recorded sighting of MarkTRust's Monkey Hole was 14 days 4 hours ago; it is offline now.
Tags and filters
A.8How should the tags on MarkTRust's Monkey Hole be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): Base design and practice; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags MarkTRust's Monkey Hole publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can MarkTRust's Monkey Hole be found among the Rust Statistics lists and filters?
The Rust Statistics lists that MarkTRust's Monkey Hole fits are: Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on MarkTRust's Monkey Hole?
The name of MarkTRust's Monkey Hole states no gather rate. The group cap is 8 players, which is the default in the game. Listed as combat training, the game mode is aim and PvP drills, with loot provided. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for MarkTRust's Monkey Hole?
Size 3,000 and seed 50000 define the procedural, game-generated map on MarkTRust's Monkey Hole. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12How do you connect to MarkTRust's Monkey Hole?
Enter client.connect 157.85.93.252:29060 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Gameplay | |
^c | Creative. Sandbox building: nothing is gathered, and you build freely. |
^d | Combat training. Loot is handed to you for aim and PvP practice. |
^k | Build server. Base design and practice. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
- [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.