A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 157.85.94.38:27372
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.94.38:27372. At the last check it held 0 of 9999 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,232 of all servers, the top 64%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 14:3727d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.94.38:27372 |
|---|---|
| Region | – |
| Max players | 9999 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 87/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 60/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average | 170/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does A Shockbyte x Discord Production Rust Server run?
Over the past 48 hours, it ran at an average of 237 server fps, with a low of 227. Buildings, deployables and all other world objects counted together reached a maximum of 3,008 entities. Memory use peaked at 2,890 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.94.38:27372.
A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?
A Shockbyte x Discord Production Rust Server is currently online. It last restarted around 3 days 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 2 October 2026.
A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?
The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 5 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte x Discord Production Rust Server?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 23 hours after the latest wipe.
Population
A.7What position does A Shockbyte x Discord Production Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Shockbyte x Discord Production Rust Server at #14,232, within the top 64% of ranked servers.
A.8How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?
At this moment 0 players are on A Shockbyte x Discord Production Rust Server, which has 9,999 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 0 players, 10:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp9999 (Max players): The slot count is 9,999; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?
Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does A Shockbyte x Discord Production Rust Server take place?
Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.94.38:27372. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp9999,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp9999 | Max players. The slot count is 9,999. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.