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JDMEASY

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17h ago · 157.85.94.71:20892

Abstract

We describe the public Rust server JDMEASY, reached at 157.85.94.71:20892. It is offline at the last check, against a seven-day mean of 0 and a peak of 31. It ranks #6,074 of all servers, the top 27%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/751% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#6,074top 27%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123420:0002:0008:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
05010015020020:0002:0008:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 23:161d ago – – running 1
Sun 25 Oct, 19:492d ago 3 – 1.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of JDMEASY
Figure 5: The map: Procedural Map, size 4000, seed 319899182. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.94.71:20892
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 23:16 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size4000
Seed319899182

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of JDMEASY smooth?

The server fps averaged 108 over the last 48 hours, never dropping below 89. The highest number of entities it carried was 94,137, comprising buildings, deployables and all other objects. Its highest memory usage was 4,201 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does JDMEASY have?

A region is not published by JDMEASY. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.94.71:20892 is its address.

A.3What is the reliability of JDMEASY, and is it online?

JDMEASY is currently offline, with the last sighting 17 hours ago. The uptime it reports indicates a restart about 7 hours ago. Its uptime over the last full days (2 days) was 100%, with 48 of 48 hours online. It was first observed on 25 October 2026 by Rust Statistics.

A.4What is the Rust version for JDMEASY?

JDMEASY is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does JDMEASY follow for wipes?

The record of JDMEASY's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 43 hours.

A.6What happens on JDMEASY when wipe day arrives?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 3 hours after the latest wipe.

Population

A.7How does JDMEASY compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts JDMEASY at #6,074, within the top 27% of ranked servers.

A.8At what level does JDMEASY operate in terms of players?

The last recorded sighting of JDMEASY was 17 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 00:00 UTC, with an average of 3 players.

Tags, lists

A.9What is the meaning of the tags on JDMEASY?

Tags from JDMEASY, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): It offers 75 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can JDMEASY be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that JDMEASY fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11What are the settings and rules that govern JDMEASY?

No gather rate appears in the name of JDMEASY. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for JDMEASY?

The game generates JDMEASY's procedural map at size 4,000, from seed 319899182. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining JDMEASY?

Press F1 inside Rust to open the console and enter client.connect 157.85.94.71:20892. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. It offers 75 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.