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Yarrak01

Rust Statistics

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Online · checked 9m ago · 157.85.95.103:24839

Abstract

We describe the public Rust server Yarrak01, reached at 157.85.95.103:24839. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,514 of all servers, the top 61%. It last wiped 14d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,514top 61%
Last wipe14d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 12:4014d ago 2 – running 2
Sun 11 Oct, 11:0616d ago 3 held half 2.1 d 1
Sat 10 Oct, 14:0117d ago 3 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Yarrak01
Figure 5: The map: Procedural Map, size 3500, seed 4413. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.95.103:24839
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 13:03 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size3500
Seed4413

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average182/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average165/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average58/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Yarrak01 perform well?

Over the past 48 hours, it ran at an average of 116 server fps, with a low of 61. Its entity count reached a maximum of 65,851, including buildings, deployables and all other world objects. Its highest memory usage was 4,576 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Yarrak01 have?

There is no region published for Yarrak01. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.95.103:24839 is its address.

A.3What is the reliability of Yarrak01, and is it online?

Yarrak01 is currently online. Based on the uptime it reports, the last restart occurred about 3 days 5 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 10 October 2026.

A.4What version of Rust is run on Yarrak01?

Yarrak01 is running Rust network protocol 2635 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Yarrak01?

With irregular wipe times, Yarrak01 offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 14 days 6 hours have passed since the current world was generated.

A.6What characterises wipe day on Yarrak01?

The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.7What is the rank of Yarrak01 among Rust servers?

Ranked by player hours across seven days, Yarrak01 holds #13,514, in the top 61% of all ranked servers.

A.8At what level does Yarrak01 operate in terms of players?

The current population of Yarrak01 is 0, drawn from 40 slots. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.9How should the tags on Yarrak01 be interpreted?

Tags from Yarrak01, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Yarrak01 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Yarrak01 fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Yarrak01 operate?

The name of Yarrak01 states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Yarrak01?

Generated by the game from seed 4413, the procedural map on Yarrak01 measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Yarrak01?

Press F1 inside Rust to open the console and enter client.connect 157.85.95.103:24839. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.