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Rust – Falling Kingdoms

Rust Statistics

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Online · checked 13m ago · 157.85.95.188:26941

Abstract

We describe the public Rust server Rust – Falling Kingdoms, reached at 157.85.95.188:26941. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,195 of all servers, the top 68%. It last wiped 14d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,195top 68%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0018:0003:0012:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 21:2314d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust – Falling Kingdoms
Figure 5: The map: Custom Map, size 3500, seed 50000.
Table 4: The server's published settings.
Address157.85.95.188:26941
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 21:23 UTC
Hostname–
First seen14 Oct 2026
MapCustom Map
Size3500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average47/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Rust – Falling Kingdoms smooth?

The server fps averaged 178 over the last 48 hours, never dropping below 124. Its entity count reached a maximum of 78,053, including buildings, deployables and all other world objects. Its highest memory usage was 3,864 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Rust – Falling Kingdoms based?

There is no region published for Rust – Falling Kingdoms. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.95.188:26941.

A.3What is the online status and reliability of Rust – Falling Kingdoms?

Rust – Falling Kingdoms is currently online. It last restarted around 2 days 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 135 were served, an availability of 80%. Its first appearance in Rust Statistics's records is 14 October 2026.

A.4What version of Rust is run on Rust – Falling Kingdoms?

The version of Rust on Rust – Falling Kingdoms is network protocol 2635 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Rust – Falling Kingdoms wipe?

Too few wipes by Rust – Falling Kingdoms have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 14 days 2 hours ago.

A.6How would you describe wipe day on Rust – Falling Kingdoms?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Rust – Falling Kingdoms compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust – Falling Kingdoms at #15,195, within the top 68% of ranked servers.

A.8What is the population level of Rust – Falling Kingdoms?

At this moment 0 players are on Rust – Falling Kingdoms, which has 40 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What do the tags associated with Rust – Falling Kingdoms signify?

Tags from Rust – Falling Kingdoms, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust – Falling Kingdoms be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Rust – Falling Kingdoms fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Rust – Falling Kingdoms operate?

The name of Rust – Falling Kingdoms states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Rust – Falling Kingdoms take place?

The game generates Rust – Falling Kingdoms's procedural map at size 3,500, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

How to join

A.13How do you connect to Rust – Falling Kingdoms?

Enter client.connect 157.85.95.188:26941 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.