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A Shockbyte x Discord Production Rust Server

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Online · checked 12m ago · 157.85.95.40:28159

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.95.40:28159. At the last check it held 0 of 25 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.4 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 18:3324d ago 1 – running 0
Fri 2 Oct, 08:2126d ago 2 held half 2.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Custom Map, size 2000, seed 50000.
Table 4: The server's published settings.
Address157.85.95.40:28159
Region–
Max players25
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 18:33 UTC
Hostname–
First seen1 Oct 2026
MapCustom Map
Size2000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average35/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average59/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Shockbyte x Discord Production Rust Server perform well?

Over the past 48 hours, it ran at an average of 239 server fps, with a low of 223. Buildings, deployables and all other world objects counted together reached a maximum of 2,679 entities. Memory use peaked at 2,697 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Shockbyte x Discord Production Rust Server based?

A region is not published by A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.95.40:28159 is its address.

A.3What is the reliability of A Shockbyte x Discord Production Rust Server, and is it online?

A Shockbyte x Discord Production Rust Server is currently online. It last restarted around 2 days 16 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 1 October 2026 by Rust Statistics.

A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes by A Shockbyte x Discord Production Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 10 hours ago.

A.6What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.7How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,349, in the top 69% of all ranked servers.

A.8At what level does A Shockbyte x Discord Production Rust Server operate in terms of players?

The current population of A Shockbyte x Discord Production Rust Server is 0, drawn from 25 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which A Shockbyte x Discord Production Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern A Shockbyte x Discord Production Rust Server?

Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does A Shockbyte x Discord Production Rust Server take place?

The game generates A Shockbyte x Discord Production Rust Server's procedural map at size 2,000, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.13What steps are required to join A Shockbyte x Discord Production Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.95.40:28159. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp25Max players. 25 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.