Rust 1% upkeep - minis spawn on road
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 157.85.95.89:25301
Abstract
We describe the public Rust server Rust 1% upkeep - minis spawn on road, reached at 157.85.95.89:25301. At the last check it held 1 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,244 of all servers, the top 24%. It last wiped 4d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 16.7 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 14 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 22h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 22h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 08:564d ago | 2 | – | running | 0 |
| Thu 8 Oct, 17:1921d ago | 2 | halved by day 14 | 16.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.95.89:25301 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 08:56 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 6 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 60/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average | 160/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 20/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average | 121/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average | 221/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 69 on average | 393/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust 1% upkeep - minis spawn on road run?
The server fps averaged 107 over the last 48 hours, never dropping below 75. Its entity count reached a maximum of 125,375, including buildings, deployables and all other world objects. Memory use peaked at 5,312 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Rust 1% upkeep - minis spawn on road based?
There is no region published for Rust 1% upkeep - minis spawn on road. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.95.89:25301.
A.3How reliable is Rust 1% upkeep - minis spawn on road, and is it currently online?
Rust 1% upkeep - minis spawn on road is online at this time. The uptime it reports indicates a restart about 17 hours ago. Its uptime over the last full days (7 days) was 98%, with 165 of 168 hours online. The first record of it by Rust Statistics dates to 8 October 2026.
A.4What version of Rust is run on Rust 1% upkeep - minis spawn on road?
Rust 1% upkeep - minis spawn on road is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on Rust 1% upkeep - minis spawn on road?
Once a month, Rust 1% upkeep - minis spawn on road wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 4 days 11 hours. A monthly wipe schedule is stated in the server's tags.
A.6How would you describe wipe day on Rust 1% upkeep - minis spawn on road?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 6 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 14.
Population
A.7How does Rust 1% upkeep - minis spawn on road compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Rust 1% upkeep - minis spawn on road at #5,244, within the top 24% of ranked servers.
A.8What is the population level of Rust 1% upkeep - minis spawn on road?
The current population of Rust 1% upkeep - minis spawn on road is 1, drawn from 50 slots. The peak over seven days is 2, against an average of 0. Averaging 1 players, 19:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on Rust 1% upkeep - minis spawn on road?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Rust 1% upkeep - minis spawn on road publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Rust 1% upkeep - minis spawn on road be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust 1% upkeep - minis spawn on road fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and map
A.11Which settings and rules are in force on Rust 1% upkeep - minis spawn on road?
Its name carries no gather rate for Rust 1% upkeep - minis spawn on road. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does Rust 1% upkeep - minis spawn on road take place?
Generated by the game from seed 6, the procedural map on Rust 1% upkeep - minis spawn on road measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining Rust 1% upkeep - minis spawn on road?
Press F1 inside Rust to open the console and enter client.connect 157.85.95.89:25301. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.