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[EU] RaidLab - Raid Simulator

Rust Statistics

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Offline · checked 34d ago · 157.90.90.95:28005

Abstract

We describe the public Rust server [EU] RaidLab - Raid Simulator, reached at 157.90.90.95:28005 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,625 of all servers, the top 71%, and #2515 in EU. It last wiped 53d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,625top 71%; #2515 in EU
Last wipe53d agomonthly schedule
Next wipe38d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [EU] RaidLab - Raid Simulator
Figure 4: The map: Custom Map, size 4500, seed 1337.
Table 3: The server's published settings.
Address157.90.90.95:28005
RegionEU
Max players150
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Sep 2026, 23:29 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded servers by player count [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 706 on average320/350
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 212 on average99/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 81 on average16/400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average8/400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average22/50
A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average0/42

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is [EU] RaidLab - Raid Simulator based?

The EU tag places [EU] RaidLab - Raid Simulator in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.90.90.95:28005.

A.2What is the online status and reliability of [EU] RaidLab - Raid Simulator?

At the present moment, [EU] RaidLab - Raid Simulator is offline; it was last seen 34 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for [EU] RaidLab - Raid Simulator?

The version of Rust on [EU] RaidLab - Raid Simulator is network protocol 2633 and build 163207, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on [EU] RaidLab - Raid Simulator?

The next wipe for [EU] RaidLab - Raid Simulator is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 53 days 6 hours ago. The tags show that the server wipes monthly.

Population

A.5What is the rank of [EU] RaidLab - Raid Simulator among Rust servers?

The seven-day player-hours ranking gives [EU] RaidLab - Raid Simulator #15,625, in the top 71% of ranked servers and #2,515 in Europe.

A.6What is the population level of [EU] RaidLab - Raid Simulator?

The last recorded sighting of [EU] RaidLab - Raid Simulator was 34 days 3 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on [EU] RaidLab - Raid Simulator?

gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser: these are the tags [EU] RaidLab - Raid Simulator publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can [EU] RaidLab - Raid Simulator be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [EU] RaidLab - Raid Simulator fits are: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9Which settings and rules are in force on [EU] RaidLab - Raid Simulator?

No gather rate appears in the name of [EU] RaidLab - Raid Simulator. No cap is given beyond the game's default of 8 players per group. The mode is minigames & battle royale, which means parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10On which map does [EU] RaidLab - Raid Simulator take place?

Generated by the game from seed 1337, the procedural map on [EU] RaidLab - Raid Simulator measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.11How do you connect to [EU] RaidLab - Raid Simulator?

Enter client.connect 157.90.90.95:28005 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,^m,^e,EU,gmrust,cs163207,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp150Max players. The slot count is 150.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. The game build is 163207.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^eMinigames. Minigames here include arenas, Bedwars and parkour.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Free kits. Full boom. Zero grind. Pick an arena, choose attacker or defender, raid. Every base on its own island. Instant respawn. Starter shacks → clan bases → VIP arenas. No farming, no BPs, no wipes.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.