Rust StatisticsWorking papers on every public Rust server · 38,808 players now

Vanity Testing

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 158.69.220.93:28015

Abstract

We describe the public Rust server Vanity Testing, reached at 158.69.220.93:28015. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 31d ago.

Keywordsduo vanilla modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 69%
Last wipe31d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0021:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304003:0012:0021:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, and #368 of the duo servers (top 88%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 27 Sep, 22:5431d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Vanity Testing
Figure 5: The map: Custom Map, size 4000, seed 1337.
Table 4: The server's published settings.
Address158.69.220.93:28015
Region–
Max players40
Group limitduo
Wipe schedule–
Last wipe27 Sep 2026, 22:54 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are duo Rust servers [2], browse modded Rust servers [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average0/100
DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average1/100
【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 20 on average24/200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average0/550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average2/100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average0/550

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Vanity Testing perform well?

The server fps averaged 30 over the last 48 hours, never dropping below 14. The highest number of entities it carried was 103,000, comprising buildings, deployables and all other objects. Memory use peaked at 3,208 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Vanity Testing?

A region is not published by Vanity Testing. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 158.69.220.93:28015.

A.3What is the online status and reliability of Vanity Testing?

Vanity Testing is currently online. It last restarted around 4 days 19 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Vanity Testing?

The version of Rust on Vanity Testing is network protocol 2635 and build 169070, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Vanity Testing wipe?

Too few wipes by Vanity Testing have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 31 days 3 hours ago.

A.6What characterises wipe day on Vanity Testing?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does Vanity Testing compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Vanity Testing at #15,353, within the top 69% of ranked servers. The duo group places it at #368.

A.8What is the population level of Vanity Testing?

On Vanity Testing, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on Vanity Testing?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs169070 (Build): The game build is 169070; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; alloy (Custom tag): A non-standard tag, applied by the owner or a plugin, which Vanity Testing publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Vanity Testing be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Vanity Testing: Duo Rust servers, group limit 2 and Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

Rules, settings, map

A.11Under what rules and settings does Vanity Testing operate?

Its name carries no gather rate for Vanity Testing. The group limit is 2 players, under duo. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC off, Valve's anti-cheat.

A.12What map is in use on Vanity Testing?

The game generates Vanity Testing's procedural map at size 4,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

Connection

A.13What steps are required to join Vanity Testing?

Enter client.connect 158.69.220.93:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://vanity.gg.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp40Max players. 40 slots are available.
ts2Group limit. A team holds no more than 2.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs169070Build. The game build is 169070.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Other
alloyCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Testing server for Vanity Visit our website at vanity.gg for more information Discord: https://discord.gg/XdBAKxDJVg

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Duo Rust servers. ruststatistics.org/top-duo-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.