Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 158.69.5.16:28015
Abstract
We describe the public Rust server Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, reached at 158.69.5.16:28015. At the last check it held 11 of 50 places, against a seven-day mean of 5 and a peak of 181. It ranks #1,341 of all servers, the top 6%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 6% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 18 | players, last three wipes |
| Crowd held | 0% | else halves by day 7.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Thu 12 Nov, 17:41 | 14d 13h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
| Thu 10 Dec, 17:41 | 42d 13h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 17:4113d ago | 15 | – | running | 4 |
| Thu 1 Oct, 17:46fw27d ago | 21 | halved by day 8 | 14 d | 5 |
| Thu 17 Sep, 17:4441d ago | 17 | halved by day 7 | 14 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 158.69.5.16:28015 |
|---|---|
| Region | – · ca2 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:39 UTC |
| Hostname | re2.rustempires.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 133856400 |
7Operator
3 servers publish a rustempires.com hostname.
| Server | Status | Players |
|---|---|---|
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | online | 40/250 |
| Rust Empires Crearive | online | 2/30 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust rp servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average | 45/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average | 2/100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average | 0/200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average | 1/200 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average | 0/20 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out smooth?
Its average server fps over the last 48 hours was 115, with a minimum of 52. The highest number of entities it carried was 179,869, comprising buildings, deployables and all other objects. Its highest memory usage was 6,789 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Its region code is ca2, but Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes no region. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 158.69.5.16:28015.
A.3How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it currently online?
At the present moment, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is online. Based on the uptime it reports, the last restart occurred about 13 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust network protocol 2635 and build 168909 is the version that Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?
Wipes at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out occur every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 13 days 10 hours. Wipes every two weeks are published in the tags.
A.6How would you describe wipe day on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The average busiest point of recent wipes was 18 players. The crowd reached its maximum 8 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 7.5.
Player count
A.7What is the rank of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out among Rust servers?
Ranked by player hours across seven days, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out holds #1,341, in the top 6% of all ranked servers.
A.8At what level does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out operate in terms of players?
On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, 11 of the 50 slots are occupied at present. Averaged over the last seven days: 5 players; the same period peaks at 18. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 10 players.
Tags and filters
A.9Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track, since both publish a rustempires.com hostname.
A.10What is the meaning of the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $rca2 (Region code): Region code: ca2; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): The server is run for roleplay; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.11Where can Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust roleplay servers, measured are the Rust Statistics lists that Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out fits. You will find it on the server list filtered by: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.
Settings and map
A.12Which settings and rules are in force on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
No gather rate appears in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The group cap is 8 players, which is the default in the game. roleplay is the game mode here; jobs, towns and roleplay rule sets. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.13What is the map for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The game generates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's procedural map at size 4,500, from seed 133856400. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.14How do you connect to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Enter client.connect 158.69.5.16:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rustempires.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$rca2 | Region code. Region code: ca2. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.