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Four Nintendos

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 159.112.28.71:28016

Abstract

We describe the public Rust server Four Nintendos, reached at 159.112.28.71:28016. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #11,512 of all servers, the top 52%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#11,512top 52%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 52% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Four Nintendos
Figure 4: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address159.112.28.71:28016
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:06 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average186/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average183/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average160/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average56/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Four Nintendos based?

No region is published by Four Nintendos. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 159.112.28.71:28016.

A.2What is the reliability of Four Nintendos, and is it online?

At the present moment, Four Nintendos is offline; it was last seen 2 days 16 hours ago. Of the 168 hours in the last 7 full days, 97 were served, an availability of 58%. It was first observed on 2 October 2026 by Rust Statistics.

A.3What version of Rust is run on Four Nintendos?

Four Nintendos is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Four Nintendos?

The record of Four Nintendos's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 18 hours have passed since the current world was generated.

Player count

A.5What is the rank of Four Nintendos among Rust servers?

The seven-day player-hours ranking puts Four Nintendos at #11,512, within the top 52% of ranked servers.

A.6What is the population level of Four Nintendos?

The last recorded sighting of Four Nintendos was 2 days 16 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 2.

Tags, lists

A.7What do the tags associated with Four Nintendos signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Four Nintendos publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Four Nintendos be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Four Nintendos: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Four Nintendos?

Its name carries no gather rate for Four Nintendos. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Four Nintendos take place?

Generated by the game from seed 6738, the procedural map on Four Nintendos measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What is the process for joining Four Nintendos?

Press F1 inside Rust to open the console and enter client.connect 159.112.28.71:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.